this post was submitted on 29 May 2025
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[–] [email protected] 0 points 3 days ago* (last edited 3 days ago) (4 children)

one game that could benefit from in it within a world confined framework where they couldnt break character or act like an "ai" would be something like project zomboid.

it would be funny trying to convince them they arent real, and they just flip their shit on you. like "you must have lost your mind, i dont feel safe being in your base anymore. zomboids are one thing to worry about, but dealing with a nut job with a god complex is another risk im not willing to take for me, or my family"

they could literally decide amongst themselves to leave or even kill you in mutiny or something. you could maybe convince them you are a messiah and start an end of the world cult by predicting game conditions, the lights going off, the helicopters, the TVs cutting out on specific day.

or maybe they think you are the devil leading them astray based on their randomized era accurate personality profile.

the game memorizes these moments, what you say, how they react, and creates story arcs based on it. maybe one day a survivor leaves your cult, and finds another group, but wants to save her parents. so they send a death squad over and have a jamestown moment where you can convince them all they are going to paradise if they all drink bleach together.

the possibilities would be endless.

[–] [email protected] 0 points 3 days ago

the game memorizes these moments, what you say, how they react, and creates story arcs based on it

LLMs famously can't be consistent, so your fantasy game would have story arcs that doesn't fit together, brings back characters that are already dead as if nothing happened, and everyone would have a son named Dorian.

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