this post was submitted on 31 Mar 2025
68 points (95.9% liked)

PC Gaming

10653 readers
511 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 4 days ago (1 children)

Video games used to be about fun.

Couldn't have said it better myself!
All the weird, off the wall, "who cares, we hope it makes money, but we're doing it anyway" feel is gone. Get a bit from the indie space, but a lot of gaming feels like "what can we put out that'll get us literally all the money?"

[–] [email protected] 3 points 4 days ago

It's why the story is so flimsy across all those old popular platforming series, they took a "gameplay first" approach.

Look at the story for the Jak games. It's all convoluted as hell, and there are tons of plotholes and such, but it's probably one of the best series-lomg stories of those classics. Sly 1 had a clear story, and then when it sold so well that there were actual fans wanting a sequel, they had to come up with a story to justify it. Same goes for Tak, Ty, Ratchet & Clank, and so on.