this post was submitted on 22 Feb 2024
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Linux Gaming
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I agree with your review. I’ve been using Linux since Slack in the mid 90’s and I switched over most of my machines to Elementary. An Alienware with 3090, Airbus laptop with 1080, and a Lenovo with an AMD 550.
Except for NVidia proprietary drivers:
As you mentioned, Flatseal is a must. However, I use AppImages as much as possible. I get the security benefit of flatpaks, but all this sandboxing and containerizing creates too many problems with apps that need to communicate with one another, and accessing my files was a serious PITA because of permission issues that needed to be corrected. There are no permission issues with AppImage, but security benefits aren’t there either. However, both work wonderfully with Elementary.
Heroic Games Launcher was written by wonderful humans!
Cyberpunk won’t work, need to dualboot to Windows. But many windows games work well.
Now, about NVidia: The proprietary driver takes all the horrible fiddling Linux has a reputation for, but reality, is that NVidia drivers are closed source and AMD works with the community. OOTB experience with AMD is flawless.
3090 came up and everything was green, a problem with the Nouveau driver.
1080 everything looked ok
Ran the install, installed the kernel headers, the dev/build packages, mucked around a bit and it works great. However, every time there is a new kernel, the new linux headers and Nvidia module aren’t automatically installed and compiled so it boots to the command line. I know how to manually install them and get back and running, but I haven’t figured out what the problem is yet. Never ran into this on Ubuntu, Fedora or RHEL before.
Why doesn’t Cyberpunk work?
I’ve played it on SteamOS, Nobara and have been playing at the moment on Debian so it’s definitely not a Linux limitation.
Kernel & Wayland versions matter. Elementary ships older versions than SteamOS and Nobara. I don't know how far behind if at all is EOS in relation to Debian 12.