this post was submitted on 21 Oct 2024
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[–] [email protected] 18 points 4 days ago (3 children)

Lots of the best games were prerendered! Donkey Kong Country, Fallout, Jagged Alliance 2, Duke 3D, the Pro Pinball games, just to name a few.

I do have a soft spot for prerendered graphics.

[–] [email protected] 6 points 3 days ago (1 children)

Technically the monsters in Doom, too.

[–] [email protected] 3 points 3 days ago

Most things in Doom, if we're counting photos!

[–] [email protected] 4 points 4 days ago

BioForge was particularly impressive for the time, with mixed pre-rendered graphics.

[–] [email protected] 4 points 4 days ago (2 children)

I am not sure prerendered describes ja2 and fallout (some of the best games tbh). Aren't those just sprites?

The rest I have not played.

[–] [email protected] 6 points 4 days ago* (last edited 4 days ago) (1 children)

The characters and environments in Fallout and JA2 are basically still frames (sprites) of 3D models at specific angles. They were rendered once on a powerful development machine, and converted to sprites for our lowly Pentiums and Voodoos.

[–] [email protected] 1 points 3 days ago (1 children)

Aren't all sprites prerendered? What is the alternative, hand drawn ones? That would go waaay back...

[–] [email protected] 1 points 3 days ago

It wouldn't really. Hand-drawn sprites are pretty standard even today - whether they're hand-pixelled (Stardew Valley) or frame-by-frame animation (Spiritfarer).

[–] [email protected] 8 points 4 days ago

Prerendered sprites by taking screenshots of the models on their single expensive silicon graphics.