this post was submitted on 09 Oct 2024
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cross-posted from: https://lemmy.world/post/20670854

https://gitlab.com/christosangel/c-squares

c-squares written in the C language will render random coloured rectangulars in the terminal, while the font, speed, density, color, ratio and number of the shapes drawn are fully costumizable.

Every time a rectangular is complete, a new one starts to take shape.

1.png

Click on image to play video


https://gitlab.com/christosangel/c-squares/-/raw/main/screenshots/2.png

https://gitlab.com/christosangel/c-squares/-/raw/main/screenshots/3.png


Feel free to explore the endless variations.

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[–] [email protected] 2 points 1 month ago* (last edited 1 month ago) (3 children)

This script written in the C language

C is not a scripting language.

[–] [email protected] 4 points 1 month ago (1 children)

I do not get your point?

A script is more about the program rather than the language. You can write a script in assembly or C++ or whatever

[–] [email protected] 1 points 1 month ago (1 children)

Is it? I thought a script is a portable and instantly grokkable piece of code that can be easily modified by others, since it uses very little actual code in itself (e.g. by being reliant on larger imported frameworks), and thus not being a full-fledged application.

The above code is pretty much self-contained, and though it is impressively minimal, it is not instantly grokkable, and I would have a hard time modifying it.

[–] [email protected] 2 points 1 month ago (1 children)

Fair enough. For me, scripts are small reusable programs performing a very specific (sometimes trivial or common) task. Eg: making a wav file from PCM data, modifying byte sequences or formatted text in a particular way, etc. I mostly program in C so I have written most scripts in C. Need not necessarily be grokkable as long as its application and scope is clear

[–] [email protected] 1 points 1 month ago

Need not necessarily be grokkable as long as its application and scope is clear

Well that's a fair point.

[–] [email protected] 12 points 1 month ago (1 children)

Every language is a scripting language if you're brave enough.

[–] [email protected] 7 points 1 month ago* (last edited 1 month ago) (1 children)

Oh yeah? Then redo the classic doom code in pure bash.

[–] [email protected] 11 points 1 month ago* (last edited 1 month ago)
#!/usr/env bash
~/doom-game/bin/doom
[–] [email protected] 1 points 1 month ago

I stand corrected.