this post was submitted on 02 Oct 2024
285 points (94.1% liked)
Games
32946 readers
979 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That was one of the things that really helped with the immersion for me in Witcher 3 and even Cyberpunk. You walk into a building, house, etc and the world outside just continued and was present. I'm still quite impressed with their engine and it is a bit sad that they'll be switching to UE5 for the next Witcher.
I know! Red engine honestly is pretty great once they got the bugs worked out, I'm sad they're leaving it. It was extremely immersive, and there's definitely something about it that feels different.
Red engine was hitting its limits.
UE allows them to focus on gameplay and contents over building the core engine.
Think about cyberpunk? The engine was fine (if unoptimized) but the gameplay and contents were missing.
UE will allow them to focus on their missing skillset