this post was submitted on 21 Sep 2024
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[–] [email protected] 50 points 1 month ago (4 children)

Worth reading the article, but for the TL:drs and comment readers:

  • A patent attorney has narrowed down the list of potential candidates that could be central to Nintendo's lawsuit against Palworld developer Pocketpair to 28 patents.
  • Out of those, one particular intellectual property describing creature-capture mechanics was labeled as a "killer patent" that would be difficult not to infringe when making a game with monster-taming elements.
  • The said property is part of a recently approved patent family consisting of three more patents, all of which were approved mere weeks before Nintendo and The Pokemon Company sued Pocketpair.
[–] [email protected] 10 points 1 month ago

The riding mounts system seems like the funnier patent

[–] [email protected] 14 points 1 month ago* (last edited 1 month ago)

If they only were awarded the patents recently, could they even still be used to site patent infringement on a game that was made and released well before Nintendo/Pokemon Co. got the patent(s)? I could have sworn these were NOT retroactive...

[–] [email protected] 30 points 1 month ago (1 children)

If this is really Nintendo's strategy, they're going to be hosed, even in Japanese courts. Pokemon isn't even the first game with these mechanics, Dragon Quest (a Square Enix property) and Shin Megami Tensei (an Atlas property) had the mechanic and came out before Pokemon, plus the original Pokemon released over 20 yeares ago.

[–] [email protected] 11 points 1 month ago (1 children)

Don't we tame and capture Yoshi? Heh

[–] [email protected] 4 points 1 month ago (2 children)

By throwing an item at it? Patents are very specific

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago) (1 children)

Patents are very specific

You'd be surprised at some of the gargage that sneaks past the patents office

[–] [email protected] 1 points 1 month ago

Well, I can’t be surprised about a fact I already know, I guess

[–] [email protected] 2 points 1 month ago (1 children)

aiming a capture item at a character and releasing it using two inputs, an analog stick and a button press

[–] [email protected] 1 points 1 month ago (1 children)

Where do you catch a Yoshi using an item?

[–] [email protected] 1 points 1 month ago (1 children)

I was just telling you what the patent was

[–] [email protected] 1 points 1 month ago

I know the patent, that was why I asked this way up there