this post was submitted on 11 Sep 2024
1 points (100.0% liked)

OpenStreetMap community

4162 readers
1 users here now

Everything #OpenStreetMap related is welcome: software releases, showing of your work, questions about how to tag something, as long as it has to do with OpenStreetMap or OpenStreetMap-related software.

OpenStreetMap is a map of the world, created by people like you and free to use under an open license.

Join OpenStreetMap and start mapping: https://www.openstreetmap.org.

There are many communication channels about OSM, many organized around a certain country or region. Discover them on https://openstreetmap.community

https://mapcomplete.org is an easy-to-use website to view, edit and add points (such as shops, restaurants and others)

https://learnosm.org/en/ has a lot of information for beginners too.

founded 4 years ago
MODERATORS
 

@osmand why are you so slow? this is a brand new samsung galaxy s24+

@openstreetmap

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 0 points 1 month ago (8 children)

Make sure that you're using the "Version 2 (OpenGL) map rendering engine in the OSMAnd settings.

Using offline maps can also help, but I've never found it to be smooth like Google Maps (from years ago that I was using it).

I'm using an older Samsung Note, and don't have issues with the speed. It has improved quite a bit from maybe 2 years ago.

[–] [email protected] 0 points 1 month ago (5 children)

Looks like V2. That one shows the grid for not-yet-rendered areas

[–] [email protected] 0 points 1 month ago (4 children)

I wonder if it's a cache/internet issue. Yes, zooming to extreme levels causes some delay. But scrolling through a map zoomed at a reasonable level should catch up very quickly on both offline and online map layers. At least, it does for me, and my phone is like 4+ years old.

[–] [email protected] 0 points 1 month ago (1 children)

@Showroom7561 @pietervdvn @openstreetmap

This is an offline render, internet speed shouldn't have any effect.

The lack of caching of previously rendered areas is annoying.

[–] [email protected] 0 points 1 month ago (1 children)

That is annoying.

Even though I use an offline layer, the online is actually faster to render. It's like the cache system is broken, even though it clearly works when the device is in airplane mode.

However, I will admit that OSMAnd is the least performant of the map apps that use OSM data (or any other map/navigation app, really).

[–] [email protected] 0 points 1 month ago (1 children)

@Showroom7561 @openstreetmap
Well yeah, if you get some beefy server somewhere else to do the rendering it will be quicker.
I don't know if Organic Maps and the like actually store vector tiles locally to get the speed up or what, but they're clearly doing something better.

[–] [email protected] 0 points 1 month ago

I tend to only run mapping/navigation software offline, and this type of poor performance has only been noticeable on OSMAnd.

It's nowhere near as bad as it once was, but it's still not great.

load more comments (2 replies)
load more comments (2 replies)
load more comments (4 replies)