this post was submitted on 17 Aug 2023
0 points (NaN% liked)

Dungeons and Dragons

11029 readers
12 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 1 year ago
MODERATORS
 

Context this is from Baldur's Gate 3

cross-posted from: https://lemmy.world/post/3326095

My coop campaign was having a lot of trouble keeping Isobel from being captured and didn't want to have to wipe out everyone at last light in due to the shadows etc etc. We succeeded in killing Marcus but the horrors can abduct her anyway if she gets paralyzed.

Finally, on the 3rd attempt we thought what if we try something way out of the box.

We had one invisibility potion, and Shadowheart had the spell command. Commanded Isobel to flee, and threw the potion onto her causing an invisible Isobel to run off and hide for 3 turns while we mopped up Marcus and the other enemies as fast as we could.

The plan worked and now we have Selune's blessing AND everyone at last light is still alive and well

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 0 points 1 year ago

The first time we failed we refused to move on. You can't just introduce me to an awesome new hub and then have me kill everyone