this post was submitted on 27 Aug 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Damn who imagined that gaming would be the topic that made the FOSS OSes relevant. I don't agree on all that steam does but, they really nail it with the Steam deck and Steam Os.
A lot of people have steam deck and it helps realize that GNU/Linux is an amazing OS.
On the other hand Microsoft and Apple are doing their best to try to give more reasons to switch.
It actually feels like in a few years, the year of the linux desktop will become real. Not even joking.
always has been. the one complaint ive always heard for linux is that it didnt run games and photoshop.
most games run now, and photoshop is workable on wine if you are not a professional.
id imagine it doesnt work? i said its workable for non professionals because ive used it on wine for simple tasks, but my time working on photoshop was already over by the time i switched to linux.
alternatives exist now too
I need you to understand 98% of windows users (and computer users in general) don't need or use photoshop and advanced photo editing
This isn't about being fancy with Photoshop layering together bracketed photos - modern flagship smartphones all shoot direct in HDR. Basic edits in stuff like Apple Photos on the Mac or Google Photos take this into account.
Again: According to Adobe itself, 98% of computer users don't use photoshop AT ALL. That includes windows users. It's a problem only a few people have.
I literally said it has nothing to do with Photoshop - if you shoot a photo on your iPhone or Google Pixel it shoots in HDR, and then you just use the built-in editor on your PHONE, it will edit in HDR. Linux is worse than Pixel and iOS stock photo apps at photo editing. I don't know why you're obsessed with Photoshop.
That's because the thread is about photoshop
Normally I use kdenlive to edit video, which supports 4K AFAIK, but although that doesn’t support HDR it looks like DaVinci Resolve supports both.
That’s surprising. Turbotax and Quickbooks have online options, and there are a few native apps like GnuCash, but I haven’t used them—TurboTax works for me.
Yeah that’s too bad. I hear good things about Ardour, though. Also, bandlab if you’re okay with a webapp.
I only stream on an actual TV, not my computer, so I haven’t done this in a while, but I thought you could do this in Firefox with DRM enabled? If not, seems like there are addons which enable it. Might be outdated knowledge.
Fun is hard to come by
Git clients all suck for me, CLI is the way to go. However, my co-workers that use git clients all use GitKraken (on macOS) and that is available on Linux, too.
Won’t argue with you there. Don’t know why it doesn’t have first-class support in many distros. I hear OBS Studio works well for this if you want to do anything fancy with the recording, otherwise there are plenty of apps for this (Kazam might be a simpler choice).
I think really (considering the above) your main issue is that you just have some strong software preferences. There are certainly ways to meet most if not all of the use cases you listed. It requires a big change in workflow, though.
For what it’s worth, I find that most of the issues with software alternatives in Linux is that everyone often recommends free/GPL replacements, which are invariably worse than the commercial/non-free software the user is used to. But there is paid software in Linux land, too, remember. In my case, I have often found that if I can pay for the software it will be better, and if there’s a webapp version of something non-free it will often be better than the native FOSS alternative. There are many notable exceptions to that rule, but money does solve the occasional headache.
Tbf the taxes thing is only a US and maybe a few others thing.
I've been thinking the same thing lately. It would be cool if at least there were some sort of metadata maintainers could include on packages saying, "if you want to donate money, upstream accepts donations at this link: <...>". Then I (or someone else) could put together a tool that helps you track what upstream projects you're donating to.
I understand that isn't nearly as easy as just a subscription though. The issue I see with that is legal - you'd need a legal entity specifically for accepting payments and disbursing each upstream project's share, plus all the accounting and such that goes along with it. I don't see why it couldn't be shared across multiple distributions though. Upstream packages could create an account with the funding service, then distro maintainers could include some sort of
Funding-Service-ID: gnu/coreutils
metadata and a way to upload a list ofFunding-Service-ID
s to the funding service's servers.I think that would be doable, but it would require buy-in from distributions, upstream maintainers, and someone who could operate such an organization. Not to mention users.
Sorry but saying Linux users don't like paying for things is just not true. In fact stats about gaming from Humble Bundle (I think, don't remember exactly) demonstrates the opposite: that Linux users will happily pay and on average more than windows users.
As for paying maintainers of important packages etc I think states (and corpos) should start doing it given how much of the IT infrastructure depends on them.
Adobe's licensing model is also a paper sack of hot liquid shit. If you're gonna switch to an alternative it might as well work on Linux.
ive never paid for photoshop though
Gaming has been the only pathway to mainstream desktop since forever. I've been around for a hot minute and I remember that consistently, the "real Linux users" for years repeated "we don't need gaming this is an adult OS go back to Windows and play with your toys" and then turned around and whined that no one wanted to use desktop Linux. Valve stepped in and casually created the year of the Linux desktop as a side-effect of just wanting an escape hatch for their business model. Now the casuals and elitists alike will have a better experience via the magic of Marketshare, and all it really took is not listening to people that don't know what's good for them.
What do you mean by an escape hatch. Valve have been messing with hardware and Linux for way longer than the Steam Deck.
Sometime around Windows 8 Microsoft started making noises about closing the Windows ecosystem and making people buy software through their store. This would have shut things like Steam out, so Valve said "Okay, we're going to make a Linux-based gaming platform, because we think gamers will follow us and not you. Also we're going to create console-like gaming PCs called Steam Machines and make our own controller, because we think we can win against Xbox, too." Microsoft didn't lock down the platform, Steam Machines didn't really go anywhere, but it laid a lot of the groundwork for the Steam Deck.
Thank you for the history, I appreciate it. Hopefully Valve releases SteamOS properly soon, it could be the resurgence of the Steam Machine!
"Escape hatch" specifically refers to the speculation that Valve is positioning themselves in a way that they can't be forced into paying fees for existing on the Windows platform, and that if push comes to shove they can say they only support Linux now. This hasn't happened yet, but it's a strategic stance which will likely prevent it from even beginning to happen. This doesn't have to do with the Steam Deck specifically; it was also part of their intentions with the Steam Machine and etc.
Huh. That's actually a pretty good take.
It's not a take, that was their actual reasoning behind it. Gabe knew Microsoft well, as a former employee.
I would also wager that Valve was worried about Microsoft attempting to use "creative" methods to compete with Steam and chipping away at them, like hidden API. Its not like Valve knew that Microsoft's attempt would continue to flop so hard for decades that they couldn't even try that.
Yeah no, it makes heaps of sense. It just initially sounded to me like the person was implying the Steam Deck is Valve's escape hatch from running the Steam store. Which would be ridiculous, the two business sectors aren't even close to the same order of magnitude.
Frankly, that's been obvious for a pretty long time now. I've been hearing "but I need Windows for gaming" as people's primary excuse for not switching since literally two decades ago.
it's a very successful rebrand. people Ive talked to hate linux as a concept but will use a deck