this post was submitted on 23 Aug 2024
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Microblog Memes

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A place to share screenshots of Microblog posts, whether from Mastodon, tumblr, ~~Twitter~~ X, KBin, Threads or elsewhere.

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[–] [email protected] 11 points 2 months ago (2 children)

New Pokémon is so ass.

As a kid I loved the sense of adventure, going into every building to find stuff and sometimes getting a bit lost.

These days the games lock you onto the rails so much, and so much crappy dialogue from boring characters.

I liked the rival showing up randomly, acting like an arsehole, and having a tough team.

[–] [email protected] 17 points 2 months ago (3 children)

Go play the Pokémon games you played as a kid today and tell me they aren't on rails and have boring dialogue. The games haven't changed much, you've just grown up.

[–] [email protected] 1 points 2 months ago (1 children)

Red and blue hold up to me but I’m old and nostalgic

[–] [email protected] 3 points 2 months ago (1 children)

To be clear, I still like the old Pokémon games. I wasn't trying to say they were bad, per se. I'm actually replaying Y right now with my partner, though of course I wouldn't really call that an old one.

[–] [email protected] 0 points 2 months ago

Oh I super didn’t downvote you, but I have a huge connection to old Pokémon games. I hated sword and shield and scarlet/Violet thoug.

SMOON was my last favorite games.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

I think that it's less that the dialog is more interesting and that it's less in your face. It's much easier to mash A and not pay attention to textboxes than it is to sit through a scripted cutscene of banal drivel.

[–] [email protected] 3 points 2 months ago (1 children)

I’m not saying they were perfect, but it’s definitely a bigger problem now.

I have replayed the older ones a few times, but can’t get through the new games.

[–] [email protected] 4 points 2 months ago

Agree to disagree, I suppose. I have my own issues with the newer games but the dialogue and plot rails aren't new, imho.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

while i think swsh was extremely linear, SV was less linear than most previous pokemon titles, due to two things.

  1. the game doesnt push you to go clockwise nor counterclockwise, so which way you go about playing the game changes.

and

  1. theres functionally 3 journeys youre doing simultaneously with the games rivals, hunting rare ingredients/large monster, classic gym run, and stopping student organization, which you can do out of order (game doesnt enforce it). Imo the least on rails pokemon title because of that.