this post was submitted on 11 Feb 2024
38 points (100.0% liked)

Gaming

30530 readers
76 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

What have you all been playing!

Ive been grinding out binding of Isaac challenges. Yesterday I beat ultra hard which is something I never wish to put myself through again 😊 😮‍💨

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 8 months ago* (last edited 8 months ago) (1 children)

I finally finished Pillars of Eternity. I've got lots of criticisms for it, but mostly I really enjoyed it. I do wish there was less combat and that there were more opportunities to talk your way out of combat, for instance. The combat is very good, but there's so much of it that you can easily get decision fatigue. I'm going to take a slight break from Pillars of Eternity before I start the sequel.

So I moved on to replaying Planescape: Torment instead. I last played it about 12 years ago, and there's a good amount of it I've forgotten since then, but at the time I felt it was the best writing I'd seen in games to date. As poorly aged as it was then, even on the enhanced edition now, it's perhaps aged even worse now, so I'm not sure if I'll finish replaying it this time, but we'll see. At least it's not particularly long.

My friends and I are continuing our co-op playthrough of Quake II since we don't live in a timeline where we've got a plethora of modern FPS games to play instead; not the traditional campaign variety, at the very least. The indie scene is mostly replicating Doom/Quake 1 sorts of games, and Quake II is surprisingly much more modern in its design...at least when you use the compass built in to the remaster.

EDIT: Changed my mind. Moved on to Pillars 2. There are already a lot of great improvements.

[–] [email protected] 1 points 8 months ago (1 children)

I had to start Pillars 1 multiple times until it clicked for me and I was able to finish it. It's a good foundation that Pillars 2 very much improved on. A feature in 2 I absolutely love and wish more party-based games would include is the (albeit rudimentary) editor for the party behavior.
I often struggle controlling multiple units at once so that editor was a godsend for me! Too bad it's the only game I can think of that has something like this. :(

[–] [email protected] 1 points 8 months ago (1 children)

It exists in at least the enhanced editions of Baldur's Gate 1 and 2, and I'm told the first Dragon Age had this too. Though to be honest, even with the ability to script AI behavior, I'll likely end up just setting tons of conditions for auto-pausing like I usually do in RTWP games so that I can decide what to do for each character whenever some condition in the battle changes.

[–] [email protected] 1 points 8 months ago (1 children)

I know the Enhanced Editions of BG1 and 2 allow you to choose from different scripts and there's a few On/Off buttons, but nothing like the PoE editor where you could do things like "If 3 enemies stand around you, use this spell" or "If enemy is threatening an ally, use this ability on ally, but only if $resource is higher than x and only once every 30 seconds."

[–] [email protected] 1 points 8 months ago (1 children)

Gotcha. Is that in the game, or would I have to modify it externally?

[–] [email protected] 1 points 8 months ago (1 children)

The editor is in the game, no external tools needed.

[–] [email protected] 1 points 8 months ago

I'll give it a look. Thanks.