this post was submitted on 11 Feb 2024
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At some point, my company wanted to have some interactive, uh, graphics elements for a big conference. So, where there'd be a touchscreen and if you dragged your finger across, some color wave would follow, or something like that.
I still think, Processing is an excellent tool for that, although admittedly the demand for that kind of thing is low.
The skills are also quite transferrable to gamedev, although definitely far from everything you need to know.
And as the others said, it can also teach you the basics, and in particular the fun, of programming.