this post was submitted on 07 Aug 2024
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Linux Gaming

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[–] [email protected] 0 points 3 months ago

Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.

Still, I'm not sure it's all that relevant and necessary for a video game, I agree. Some of them just let me do things I can't in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.