this post was submitted on 10 Feb 2024
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I thought replayability was sort of Bethsoft's MO?
I dunno, I played Skyrim through once, but there doesn't seem to be a lot of replay value to me.
It's very long, and you can do everything in one playthrough. The only difference is which army you want to win, and you make that choice right at the end.
You can even take control of the magic guild even though you know no magic. I honestly don't know what other people see in it. Modding maybe? Not something that interests me. New Vegas was a lot more interesting.
Skyrim's true power is that it's excellent for single-player roleplay. The game is very immersive, the universe feels extremely vast, and the gameplay allows for extremely varied play styles.
The end result is that the game is very replayable if your thing is building a consistent and unique (head)cannon for your character. If you don't focus the main quest, you can put in hundreds of hours across multiple characters before things get stale. Even the quests that you follow multiple times, you might approach from very different angles.
I liked living Skyrim 4 from wabbajack but yeah the base game isn't really that special and I haven't replayed it without mods
Pretty much. Bethesda's RPGs live and die by their mod support.
Yeah I never valued skyrim for replayability... I replayed oblivion a lot (maybe because I was younger), and replayed FO3/NV a bit. But even with mods, I could never get myself to replay skyrim more than a couple hours in.
Just felt so repetitive with boring dungeons and drauger. Stumbling into Blackreach was one of my favorite Bethesda experiences tho. But the gameplay felt stale halfway through my first playthrough. Felt like a chore to finish the story.