this post was submitted on 05 Feb 2024
366 points (89.6% liked)

Technology

59378 readers
3712 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

Tech Used to Be Bleeding Edge, Now it’s Just Bleeding | After a decade of scandals and half-assed product launches, people are no longer buying the future Big Tech is selling.::After a decade of scandals and half-assed product launches, people are no longer buying the future Big Tech is selling.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 9 months ago (1 children)

This sound like a take from some one who never tried vr games or used a vr headset... Once you use even current quest 2/3 you will quickly realize the possibilities and advantages vr can have...the issue is the tech is still not quiet there yet for average consumer (and it was not even close for last 20 years for sure)...we need better compact graphics processing units, and denser screens with better optics designs..these will all happen in time. Assuming we don't die from global warming or ww3. Once the hurdle of high cost/low dpi/relatively limited processing power of now is overcome, vr/ar will be defacto standard for PC gaming and work, as using fixed screens will be inefficient/more expensive. I would use my quest pro for work if it had 40% higher dpi/clarity and I cn easily see the tech getting there in 2-3 years time. Mobile GPU power will take a decade to run games with graphics of today ( I am referring to stand alone headsets, as pcvr is to cumbersome for casual gaming, this will improve with better software and wifi development but wifi 6 is bearly good enough today, so we likely see wifi7 come along and usher in dedicated headsets with console coupling (e.g. wireless VR headset + PlayStation ) (better mobile processors for faster decoding will help a ton as well). Vr/Ar will continue to grow and once it gets critical mass will explode as we are seeing with electric cars.

[–] [email protected] 2 points 9 months ago (1 children)

I bought a Rift cv1, Rift S, Quest and Quest 2, so much for your pretentious first sentence.

You’re droning on about how it’s still just around the corner “if only we had” with reference to smaller processing units etc. VR is still bullshit until all those “if only we had” things are here.

[–] [email protected] 1 points 9 months ago (1 children)

You think VR is a joke but bought 4 HMDs?

[–] [email protected] 1 points 9 months ago

IKR! I bought in on its future, and it was always "Welllllll the NEXT one will be the big breakthrough!" and it keeps being screen door effect, fatigue issues, light leakage, and just left wanting. I'm an opponent over it because it's always been overhyped. Some of the best killer apps abandoned the platforms due to the lack of revenue, and the dream has just been a dream this entire time.

I'm viciously opposed, BECAUSE I was so vested in it and watched generation after generation of the same bullshit "next time it'll be the real breakthrough" when it's always just janky.

Looking at how stupid people look wearing Apple Vision Pro's, it just reminds me of big tech promising a revolution with Google Glass only to become a mockery of itself. There are some curious architecture and art applications alongside drone flights, but that's very niche.