this post was submitted on 16 Jun 2024
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I remember CRTs being washed out, heavy, power hungry, loud, hot, susceptible to burn-in and magnetic fields... The screen has to have a curve, so over ~16" and you get weird distortions. You needed a real heavy and sturdy desk to keep them from wobbling. Someone is romanticizing an era that no one liked. I remember the LCD adoption being very quick and near universal as far as tech advancements go.
I miss the sound of the degaussing function.
Schdoing !
There was always push back in esports
Smash uses CRTs today because of how much pushback there was/is
Melee uses CRTs because it's an old ass game lol
Ultimate is not played on CRTs
They don’t have to use them, it’s a choice
As someone who still uses a CRT for specific uses, I feel that you're misremembering the switch over from CRT to LCD. At the time, LCD were blurry and less vibrant than CRT. Technical advancements have solved this over time.
Late model CRTs were even flat to eliminate the distortion you're describing.
Sure, but they were thin, flat, and good enough. The desk space savings alone was worth it.
I remember massive projection screens that took up half of a room. People flocked to wall mounted screens even though the picture was worse.
Resolution took a step back as well, IIRC. The last CRT I had could do 1200 vertical pixels, but I feel like it was years before we saw greater than 768 or 1080 on flat screen displays.
I had a flat CRT. It was even heavier than a regular one.
yeah my parents had a trinitron, that thing weighed a whole cattle herd. The magnetic field started failing in the later years so one corner was forever distorted. It was an issue playing Halo because I couldn't read the motion tracker (lower left)
They're under a pretty high vacuum inside, so the flat glass has to be thicker to be strong enough
Yeah I suspect there's some lensing going on in there too which adds more weight.