this post was submitted on 26 Mar 2024
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I mean we can basically justify the law keeping faction to act and respond in whatever way suits the story.
Perhaps the police are a mercenary company paid to guard the local clergy, so reporting their misdeeds is moot.
Perhaps as you said it's that the law keepers are an order of paladin's who must uphold their oath of enforcing the law or lose their magical connection.
Perhaps the closest to a guard force up to that point has been the ruling warlord's loyal warriors, and to your party, they're the enemy.
If the party become too over reliant or too wary of the police, have them reform in plot, for better or for worse.