this post was submitted on 19 Mar 2024
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[–] [email protected] 0 points 6 months ago (4 children)

I love dwarf fortress, but it easy to throw stones when your company consists of two people.

[–] [email protected] 0 points 6 months ago

there's a reason his company is still two people dawg.

[–] [email protected] 0 points 6 months ago

Doesn't make Tarn wrong.

I feel it's important to note that the brothers worked on this game for nearly twenty years, giving it away for free.

[–] [email protected] 0 points 6 months ago

It's a bit more than that with Kitfox involved, but I don't see why that makes him wrong. Greed kills a ton of creativity in games. Not just layoffs but over aggressive monetization and fear of innovation.

[–] [email protected] 0 points 6 months ago (2 children)

I know little about the game industry. I saw one person say it’s because of the high interest rates. Games cost so much to produce, they have to borrow most of it and the rates have screwed them.

No idea if thats true.

[–] [email protected] 0 points 6 months ago (1 children)

The problem is capitalism, in general. But more specifically, it's the current era of capitalism where line must always go up. Growth must be infinite.

[–] [email protected] 0 points 6 months ago (1 children)

Well under communism you wouldn’t have games or at least nothing like we have today. So I’ll take the capitalist approach. The idea of starving just doesn’t appeal to me.

[–] [email protected] 0 points 6 months ago (1 children)

Horseshit.

You're saying this in a thread about a game that is literally free and has been the passion project of two brothers for nearly 20 years.

You might not see games like GTA or CoD. Might not. But even that's still possible.

[–] [email protected] 0 points 6 months ago (1 children)

In twenty years they produced about a million in income. The budget for call of duty was 250 million dollars. Apples and oranges.

[–] [email protected] 0 points 6 months ago (1 children)

under communism you wouldn’t have games or at least nothing like we have today.

My brother in Christ, I was refuting your point.

[–] [email protected] 0 points 6 months ago

So we’d have some half ass game that took twenty years to produce? Well comrade, that refutes everything I said.

[–] [email protected] 0 points 6 months ago (2 children)

Giant companies can't use profit from the last game they made to fund the next one?

[–] [email protected] 0 points 6 months ago

Profit? Or exploit?

[–] [email protected] 0 points 6 months ago

I think you need to look at most companies. They are heavily in debt. So the profits just Ktlo and keep the payment paid.