yeah, i dont know enough about marine salvage to comment anything worthwhile, but it certainly will be interesting to see what they do, and how fast.
reddithalation
its a shame its so large that no one has the money to clone it to their own servers (that i know of)
single gpu vm passthrough. took a few days for troubleshooting, and i didnt even want to get it to be undetectable by game anticheat, i hear that needs building your own kernel for some advanced detection methods.
not the original commenter, but they used some buoyancy things to lift a section of the titanic, obviously thats very different, but i think they are like large bags that can be filled with air to lift incredible weight underwater.
idk, I've had some great experiences with competitive gaming, I don't think generalizing it all as a cancer is reasonable.
they aren't good ideas but we dont seem to be doing much about our emissions, so research into potential methods to delay the problem doesn't seem terrible. (as long as its not exploited to continue doing nothing)
the sls has been in development for 13 years, and 24 billion dollars spent, and it has managed one uncrewed launch, and the cost per launch is expected to be 2 billion. i do not like elon musk, but spacex (and other launch startups) are clearly more innovative and get things done faster and cheaper.
well, that was pretty good. i wonder why the booster reentry was oscilating so much, and the ship reentry didnt seem very controlled either. incredible video from the ship during reentry though.
ok but how does the bluray library stay safe? its still a similar problem. for piracy sites, a lot of them seem to deal with it by just having it be hosted in a country that doesnt care enough to shut them down.
I converted a pdf book scan to epub with tessaract ocr and calibre, it didn't need any programming, but the end result did have a typo every few paragraphs. Most were very similar to each other though, so a few hours cleaning it up would've made it pretty readable.
cracked servers (that dont need a microsoft account and dont use their authentication) are quite common, in fact you dont need "patched" server software to make one, it is literally a setting in the default microsoft provided server!
you would want some sort of in game authentication through a plugin (spigot, bukkit, etc) to prevent people from claiming to be your username and the server blindly trusting them and getting your stuff stolen though.
i liked ai when it was a bunch of researchers messing around, but commercialized ai is horrifying.