I'm not surprised eye tracking and adaptive triggers won't work on PC, but no HDR is unfortunate. I doubt any pcvr games have HDR right now but first we need a capable headset.
gwheel
joined 1 year ago
I don't reencode anything, I keep the raw bdmv rip and remuxed mkv for jellyfin. Even if the difference is imperceptible, as long as I have the storage space there's no reason to spend time fiddling with conversion when it can only make things look worse.
I haven't used GM since studio, but support for other languages than GML is cool to see
Did the specific games get confirmed? Video basically said two live service games and two smaller passion projects.
You can find this newspaper in Half Life Alyx, specifically
It doesn't sound like a purely cut down version of the game. I get the sense this will have more substantial environment/gameplay changes made than the existing mode, which mostly wraps vr controls over the original game.