anthromusicnote

joined 1 year ago
[–] [email protected] 0 points 1 year ago

Modern games have become too focused on providing a clean, balanced and no-real-obstacles experience. Sometimes I want to play a game that is a cohesive experience without being laser focused on some big idea about how I should play it. As an example, I've recently replayed arx fatalis. It's really fun how you can do everything in that game that you'd want an npc for in any other. It's also fun how each playstyle requires its own big chunk of knowledge about how the game works. Modern games try too hard to be minimalistic and fail to see the fun in a truly open experience. Even when you have options, they have all the fun pre-balanced and pre-optimized out of them. They give you too much info. No sense of discovery

 

Hey. I've noticed this community has been pretty silent for quite a while. This was one of the reasons I made a music production community over at waveform.social (link below). If you want to discuss music stuff, a specialized instance is way better than sticking to the drama of large instances (a lesson I learned only after creating the community at sh.itjust.works)

I've been posting content over at waveform.social, lemmy.studio and sh.itjust.works, all in their respective music production communities.

Waveform.social and lemmy.studio have other active communities related to making music all about synthesizers, gear and DAWs.

If you want to participate, head over to any instance that strikes your fancy and check it out!

Waveform.social link: [email protected]

Lemmy.studio link: [email protected]

Sh.itjust.works link [Warning - General instance]:[email protected]

On the off-chance that the community moderator here is still active, feel free to delete this post. I'll be happy to post my content here if I know it's still being moderated!