Thebazilly

joined 1 year ago
[–] [email protected] 0 points 1 year ago (1 children)

I tried to play this game the way I play DnD at first, conserving resources and long resting only after multiple fights. I missed a lot of dialogue in Act 1 and had a hard time in combat.

The combat and camp events are balanced around using long rests frequently. There are a few quests that you can fail by resting (such as the inn burning down or the situation in Grymforge), but generally things are much less urgent than the game makes them sound. Don't be afraid to dump all your resources into one or two fights and then rest.

[–] [email protected] 0 points 1 year ago

I agree. Beyond the romance bugs making him seem like a skeezy incel, his backstory is some Mary Sue shit and he has a tendency to jump on morally dubious power grabs at the slightest opportunity. (See: book in apothecary basement, Raphael, personal quest events in Act 3). He made a good first impression but he might stay in the wall on my next playthrough.

[–] [email protected] 0 points 1 year ago (2 children)

You do get locked out of traveling back to Act 1 areas some time in Act 2. I think once you enter the Temple of Shar?

I wanted to go back for another crack at the forge and I couldn't.