Yup.
Moonguide
This worked until I developed GAD. Now it's hard to get motivated and hard to wind down, lol.
Hm, I might have to try it then!
Oh, does decaf make good espresso? I got pretty spoiled with my taste, living in a coffee producing country, lol.
Yup! By the latter quarter of my time in college I was up to 10 cups of strong af black coffee before midday, and a quarter pack of cigarettes. Then the pandemic hit and it was harder than ever getting cigs and was forced to quit cold turkey when I got infected. Not dealing with traffic also made the anxiety I got from coffee not managable and had to tone that down too.
I've managed to reduce my coffee intake to once a day at most, early in the AM. Mostly for the flavour. A good shot of espresso with condensed milk does wonders, but will leave me somewhat jittery since my resistance has dropped so much.
I kinda miss drinking coffee from 6am to 10pm.
Either Punk's Dead by Soft Play or I'm Not Crying, You're Crying by English Teacher
How modern? Because there's lots of artist from the late XXth who had interesting and recognizable styles that are hard to replicate, both in style and vibe. Moebius (Jean Giraud) comes to mind. It is deceptively simple, but to replicate it you need to have a solid grasp on character design, stipple shading and crosshatching, color theory, and composition. It's not traditional comic-book style, and you cannot approach it with that mindset and expect a good outcome.
Current artists, I suppose the artists behind Valorant's art? There's a lot of decision making when it comes to how much detail to include, since its very stylized. But I'd argue it's not as hard a style to replicate as Moebius'. Bartosz Kosowski also comes to mind. He's really, really good at depicting things in his style, and you'd need a solid grasp at anatomy and faces to replicate it.
Very disappointing, but expected. Can't trust liberals not to fuck up.
Prepping, still, for a DnD campaign. Pulling all the stops, with music (ripped from Cyberpunk 2077 and looped), art (done by me), branching narratives when my players do something unexpected, custom homebrew mechanics (it's cyberpunk red ported into 5e, so as best as it can be ported), etc. I really want to start it soon but I have to migrate all the stuff I had made on a foundry server to my computer, and that'll take time since I'm cleaning it up as I go.
Apart from that, killing bugs and heretics on Space Marine 2, killing bugs and heretics on Rimworld, and killing imperialists and fascists on Squad.
Not much, honestly. One night this year, my friends and I planned on going to a bar to welcome back a buddy who we hadn't seen in a long time. Something happened, can't remember what, and we had to go to someone's place instead to celebrate.
Later in the evening we saw on the news that the bar had been shot up, and plenty were dead. Bar was shut down soon after. It had a good crowd, wasn't too noisy, the food wasn't that bad, and prices were cheaper than other places in the city. My guess is that it was a money laundering scheme and someone would benefit from having it being shut down, because I didn't hear anything about anyone important being there at the moment as if to imply it was a hit.
Lucky us.
Depends. I'm aware of the difference, but how much I care about it depends entirely on how much I like the hobby or tech. If it's food, PCs, and clothes (as in, no cheap materials that won't last a year) I care and will go beyond reasonable expectations to ensure that whatever I buy or cook is the best within reason. Anything else, as long as it works.
I don't have the energy for more than that.
Yeah, meds have helped, in my case. At least benzos, but I try not to use them since they were explicitly prescribed as a last resort. I gotta book an appointment at a second doctor one of these days... It wasn't really working out with my previous doctor.