That's not the problem. I am not talking about the scrolls themselves. I know they are random each game. When you open the description, their symbol doesn't show up. I wrote that, actually - i said "the arrow" or "the butterfly". I am talking about this:
Drakokam665
The "guy" from wand of living earth?
Just speculating, but maybe a gnoll shaman dropped it when you killed him without noticing ("you hear something die in a distance" in chat).
One more thing to consider are "on eat" effects... In some situations I'd rather have 3x8 turns of recharging and a bit of alchemical energy in place of healing (as a mage)
Maybe it takes a turn to update the floor, so it's actually aware of itself being water?
Got to +15, but had them equipped all the time. I used only reforge with the blacksmith, on my armor and ring. Def a fun challenge!(But the ascent was quite tedious...)
Absolute madlad... You have my respect
I'm here to report it's not that bad. Maybe I just got lucky, but I managed to beat the game second try with this challenge. (Just because the first time I got a wand of transfusion on floor two and quit :D). Warden with camouflage. Finished with 14 healing pots. I did use reforge for rings and armor though, it does not say "upgrade", when you do it 🫣 (and I forgot). But I think it would be very much doable without it. The barkskin and infinite invisibility are an unbelievable combo.
Nice idea nonetheless, after finally beating six challenges a week ago, it was nice not to have them active 😆.
Congratulations, but that's some heavily upgraded armor you have there... After +6 or +7 it's really not worth it to upgrade your armor - due to diminishing returns you are better off dumping the SOUs into your rings or weapon
Toggles are a way to end with cluttered screens and an unpleasant visual experience of the game. It's a lazy solution. I really like your idea that doesn't use the toggle, and works similarly to the continue button. It could be set for a specific distance ratio by default, not bothering new players (eg. without needing more setup).
To the point with enemies I made is solved by ratio of direct distance:planned distance, so I won't bother 😆.
I agree with your points and I get why you would want the system in the game, but nonetheless, I just prefer to suffer ig :D. I view the pathfinding algorithm as a tool that I need to learn how to use 🤷, and the occasional hurdles are a part of the system. Idk, maybe I'm the only one that is weird in this way.
The last run you made shows up on the leaderboard, other than that, I don't think you can access the seed. Maybe via the extended leaderboard if you buy the game.
Wait, how exactly do you have 320 health?