It's a simpler game for sure. There were only 4 civilizations (Norse, Egyptian, Greek, Atlantian) and they were all very different from one another compared to AoE. Each civilization had multiple deities to choose from for some more specific buffs and abilities. Every type had unique mythical units as well, and these units are quite large so maps felt a bit smaller in comparison. Overall the maps were smaller than AoE anyway, but not in a bad way.
Then instead of stone there was favor, a resource like the rest (food, wood, gold), acquired by putting townies at your temple to pray. All in all it was pretty similar to AoE but it felt a lot less serious. I played a lot at LAN parties and we always had a blast though!
Cherry picking here but what use is this category when it lists the required size right on the store page?
It just makes it impossible to provide any nuance related to the elements of a review. It's not just important to say "audio is very good", but also what makes this audio very good. Everyone has a different idea of what good and bad means, rendering a bunch of biased multiple choice questions mostly useless for readers