Comp4

joined 4 years ago
1
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 

cross-posted from: https://hexbear.net/post/2843304

So, I'm pretty much a layman when it comes to modding, game development, coding, etc. With that said, am I correct in thinking that creating a small to midsized mod for a game like Stellaris is a much smaller/easier undertaking than even a simple indie game?

If I want to get started in that direction, creating a small (functional) Stellaris mod might be a good idea?

 

It's a great guide compilation, but I'm sure you are put off by the over 7-hour length of the video. Don't worry, there are many timestamps, and you can just check out those that interest you. The 'getting started' part only takes about 30 minutes, for example.

On another note, Dwarf Fortress Adventure mode releases in beta on the 17th of this month for the steam version.

 

From Hexbear with love