2 accounts consistently reporting the same IP, location and user habits etc being linked is more absurd than nobody ever noticing excessive uploaded data from their phones? It is very easy to monitor the amount of uploaded and downloaded data on a device, lots of people would have noticed by now. The amount of storage, bandwidth and processing power that would be required to monitor the audio from hundreds of millions of android users globally 24/7 would make this the dumbest business decision ever when there are so many easier and efficient ways to track users.
AnEilifintChorcra
Ah damn, its an issue on console too, that sucks. I wonder why there are so many recommendations when its so broken. I can't believe its on gamepass and PS5 when it can so easily be broken in less than 5 minutes
I finished Silent Hill 2 too, the Mannequins made me jump so many times. They always seemed to appear when I least expected them to. The game created such a tense and scary atmosphere the whole way through but the prison area was by far the spookiest and of course I didn't understand the hanging part and kept getting punished for it lol.
I also played The Last of Us Part 1 it was no where near as scary but the story was so good, I even cried a bit. I'd love more games that focused on keeping quiet, I dont think I've played anything with that sort of mechanic before. I really hope they port part 2 to pc soon.
I tried to play Alien Isolation but I kept getting game breaking bugs and when I finally managed to get about an hour in, there were still no aliens?? Just more bugs so I've given up on it and maybe I'll try see if there are any fixes and stuff when I have more time since so many people recommend it.
Use uBlock Origin, you're being redirected by ads. I tested downloading Icarus just now and this is where the links led to. gamebounty -> filecrypt -> datanodes. Datanodes started the download, ~30GiB 7zip file. I didn't get any ads or redirects using Ublock Origin and a Firefox based browser.
I would suggest reading the very top of the megathread, the part that says" Not so fast sailor! Do this first"
I'm a big fan of AV1, I've reencoded TiBs of video files to AV1. Reencoding is always going to lead to some quality loss, it just depends how much you notice it. For me I, don't see any quality loss going from h265 to AV1 in any videos I have done with my settings. But the biggest screen I use is 32inch 1080 monitor from about 5 years ago.
Its totally subjective so it may be worth taking a couple of your favourite video files and testing out a bunch of different settings and comparing the quality to see if theres a noticeable quality loss. Then you can weigh up the quality vs time taken vs storage cost to see if its worth it to you.
It can be slow, depending on what hardware you're working with but I've seen massive speed improvements over the past few months. ATM, I'm getting between 10 - 20 times speed up. So if I encode a 10 minute video, it takes between 30-60 seconds. This is with a 7700x, 12 cores. And I'm getting anywhere from ~10 times smaller file size to ~70% the original size.
Another option I use sometimes is converting to 720p from 1080. I do this on some videos that my parents take because their cameras aren't great and they have shaky hands so they're pretty blurry at the best of times anyway lol.
American Arcadia
Quantum Break
Hellblade
God of War series
Sniper Elite series
Talos Principle
I found out recently that Portal has some free mods, I've just started reloaded and its pretty good so far.
- Portal Reloaded
- Portal Stories Mel
- Thinking with Time Machine
Just tar and zstd. They're probably installed by default for most distros anyway.
I think this is what I used when I first tried out zstd https://linuxconfig.org/how-to-install-and-use-zstd-compression-tool-on-linux
Tar supports input from zstd so I put everything on one line.
tar -I 'zstd -v --ultra -22' -cvf YourFile.tar.zst -C /path/to/your/file YourFile
-I takes the input from zstd which is in quotes.
--ultra it should be redundant but for some reason its needed for higher levels of compression.
-22 the highest level of compression offered by zstd.
-c for compress.
-v for verbose.
-f for the file name.
-C excludes the absolute path to the file/directory and just takes YourFile as the file/directory to compress. Its not needed if you're in the same directory as YourFile.
I would recommend leaving out
--ultra -22
and just test how much compression you get with the default level first because 22 is super slow and if it just can't compress the file you won't see any difference in file size compared to the default compression level.
For 3DS games I use NDSTokyoTrim to remove useless data from the game files to make them smaller.
DreamCast, PS1 & PS2 games get compressed to chd with chdman.
GameCube and Wii are compressed to rvz with Dolphin.
PS3 I remove the PS3_UPDATE folder, 256MiB for each game adds up. I also use Gnarly Repacks for PS3 games since they have better compression than anything I've tried so far.
Switch games, I use nsz.
Then I use tar with zst on all of them, Nsz and rvz already use zst so theres no change but I just like to keep everything the same accross all of my roms and pc games.
Everything else, GB, NDS, SNES etc all get archived and compressed with tar and zst. For these I'll also use the --ultra -22 option since they're small enough files anyway so they don't take long to compress/decompress. If anyone knows any specific compression/trimming methods that are better than zst, I'd love to hear about them!
Copies of all the tar archives are kept on 2 separate drives and a copy of the games are on my PC in whatever the smallest format is that is compatible with their emulator.
https://support.rockstargames.com/articles/33490543992467/Grand-Theft-Auto-Online-BattlEye-FAQ
Steam Deck does not support BattlEye for GTA Online
Such a crappy way of wording it and trying to blame the steam deck when BattlEye has said that they have had linux and wine support long before the steam deck came out
Official Rockstar Community (RP) Servers will not require BattlEye to play. Community Server launchers will disable BattlEye as part of their launch processes.
What makes RP servers so special that they don't need BattlEye?
https://www.pcgamer.com/battleye-anti-cheat-confirms-steam-deck-support/
BattlEye has provided native Linux and Mac support for a long time and we can announce that we will also support the upcoming Steam Deck (Proton). This will be done on an opt-in basis with game developers choosing whether they want to allow it or not.
The information that has been exposed from this incident includes full names, usernames, profile photos, sex, date of birth, genetic ancestry results, and geographical location.
The threat actor accessed a small number of 23andMe accounts and then scraped the data of their DNA Relative matches, which shows how opting into a feature can have unexpected privacy consequences.
- Usernames Profile Photos DoB
They can be linked to other online accounts. This allows for phishing, potentially scamming or getting additonal information on them which can lead to more sophisticated/personalised scams. Older, less tech savvy users are better targets for scammers.
- Username Sex DoB Genetic Ancestry Location data
Data aggregators can sell this info to Health Insurance Companies or any other system who can then discriminate based on genes sex age or location
- All of this information
Can contribute to people committing fraud with their information if they collect enough information from different sources.
- DNA relatives
Having enough information about a user to use it to target their now known relatives in personalised scams.
The people that did this probably didn't know what information they were going to get, maybe they were hoping for payment info, and settled for trying to just sell what they got.
Any information, no matter how useless it might seem, is better than no information and enough useless information in the wrong hands can be very valuable.
Theres countless data breaches every year and people will collect it all and link different accounts from different breaches until they have enough information. Most people use the same email address for every website and a lot of people reuse the same passwords, which is how this data leak occurred. Knowing that these users reuse the same email/password combination here means theres a very good chance they've reused it elsewhere.
You can check out what data breeches have occured and if your email or password has been posted in any of these dumps here https://haveibeenpwned.com/
Once the information is out there, its out there for good and what might seem trivial now to you could be valuable tomorrow to someone else
Finally a good take. Or maybe I'm just a pessimist lol
Microsoft are masters at dancing around anti competitive regulation. Xbox is struggling, they've said so themselves. I think they're going to focus more on Gamepass and the Windows Store so making it as difficult as possible for the likes of the Steamdeck to succeeded is in their best interest. If they can push companies to adopt their new framework and at the same time make that framework almost impossible to implement into wine then its a win win. They can hurt wine while painting it as better security so they're isn't another CrowdStrike incident.
Anticompetitive practices disguised as user security.
I know linux isn't very popular for the general public but Apple has their own implementation of wine in development and Google has flooded schools with Chromebooks. If I was Michaelsoft, I'd want to crush the competition quickly and discreetly now before I implement my Windows subscription so people don't have any good alternatives left
What do you mean they're failing to install? That sounds like a wine issue.
Sometimes games just work better on previous wine versions so it might be worth trying a couple of those.
I haven't played the game but it seems to be DX11 so ~~DXVK probably needs to be installed to the prefix~~
Towards the end of the FG installer, there is usually an option to download the dependencies so make sure you have those installed with winetricks to the correct prefix. C++ Redist download option here refers to vcrun in winetricks and its probably vcrun2022 since the game is new.
Is it defaulting to using your integrated graphics instead of the discreet gpu?
You could also add it as a non steam game in steam since proton will be set up properly to see if it runs better.
Edit:
Do you need to update your drivers? 470 came out in April 2021. DXVK only supports 510 and later so d3dcompiler instead of dxvk should be used but a driver update would be better.