Take-Two CEO? absolutely do not believe anything coming out of his mouth or company. Scum.
PC Gaming
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
To make a videogame (that's worth being played) you need to innovate and iterate and find fun in the mechanics by testing them for "fun"
An AI doesn't inovate. An AI doesn't have "fun"
AI cannot make an original videogame
A video game does not need to be innovative to be fun.
Yeah an AI can make clone slop sure. Enjoy your slop
You underestimate people’s willingness to enjoy slop. Regardless, AI will continue to improve and consume more and more areas of game development. Just like a basic web page can be generated from a prompt a game will be created from the specifications outlined in a game design project plan.
says Take-Two CEO Strauss Zelnick, lying as he breathes
Fixed that for you.
As if this tool knows anything about creativity beyond being creative with numbers
He's right, but not for the reason he thinks. AAAs continuing to prove indies are the best place to find interesting games.
I'm already losing sounds gigs to AI...
Get ready for a wave of uncreative games.