this post was submitted on 30 Oct 2024
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[–] [email protected] 10 points 6 hours ago (2 children)

I think it's weird they're so focused on the art style of the project, if it's well done the art style really doesn't matter that much.

The larger issues I've seen reported with the new Dragon Age are around the game design and writing, but BioWare haven't got a lot to say on that subject.

[–] [email protected] 2 points 2 hours ago

Lots of people just hate stylized graphics. I don't really understand the hate, as they tend to be more timeless than more realistic styles. Also it's a weird statement from someone representing a franchise with multiple stylized aliens.

[–] [email protected] 1 points 5 hours ago

Everyone does hate the art direction though, and that's a lot easier to address. Not that pointing to a different game that might not ever even exist when this one flops is a very good way to address it.

[–] [email protected] 20 points 8 hours ago (2 children)

Who cares about photorealism ? Artistic direction just has to be consistent to contribute to the world building. Other than that, I think many will agree with me that most important are: good writing (characters and story arcs), good gameplay, creative concepts.

[–] [email protected] 2 points 1 hour ago (1 children)

I think he means as a style, they aim for a “realistic” style. Not that they will sacrifice anything for “graphical fidelity” or smth

[–] [email protected] 2 points 1 hour ago (1 children)

Well, realistic graphics are costly and time consuming. If development time and budget is spent of photorealism, it's not being spent on game mechanics or additional stories.

[–] [email protected] 2 points 4 hours ago

Meh. Hard to sell to the boss man.

[–] [email protected] 15 points 9 hours ago (3 children)

Don't care, just give me romanceable Elcor crew member.

[–] [email protected] 6 points 6 hours ago

Only if there's a 6-hour unskipable praise session towards the Enkindlers.

[–] [email protected] 9 points 9 hours ago

I've seen enough hentai to know how that cut scene goes.

[–] [email protected] 3 points 9 hours ago

noo, a polycule with a pack of ~~volus~~ "biotic gods" who are permanently on ~~red sand~~ biotic crack