this post was submitted on 22 Oct 2024
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Godot

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[–] [email protected] 0 points 3 days ago (1 children)

You guys having meatballs in Godot? Insert image of Will Coulter

[–] [email protected] 0 points 3 days ago (1 children)

I'm super sorry if this offends anyone, but I just can't help but hear "metaballs" as a fake Italian Mario accentt like, "What-ah happen to my meat-ah balls?"

[–] [email protected] 0 points 3 days ago

I was also like "lmao meatball"

[–] [email protected] 0 points 3 days ago

Me, apparently. I didn't know these were called metaballs :P

https://github.com/bruce965/godot-raymarching

[–] [email protected] 0 points 4 days ago

I tried to create metaballs in Godot about 2 years ago, but if I remember correctly, there is no inbuilt way to achieve this easily. CSGMesh is not useful anyways.

Back then I tried around with different screen space shaders but ultimately chose a different look for my project and thus abandoned this pursuit.

So I am pretty sure it is doable, but it is not going to be straightforward.