I'd wait to see if fans are still trying to port Starfield to new engines in 20 years before I start talking about my company's "best" work.
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I like starfield. Maybe it's not for everyone, but I think the amount of shit it gets is unwarranted.
I agree with you, while adding that the lack of depth, especially in space exploration, economy and combat made it that much more disappointing. Like the groundwork is there, you should be able to hire pilots or have you companions run planet bases for you, but no. At least, when I played you couldn't do that.
Wanting something to be true doesn’t make it so. I played, and I even enjoyed big parts of it (after heavily modding, to be fair). I think it got more hate than it deserved, but in no reality can it be considered a really good game, let alone their best.
I really enjoyed the story missions, but the procedurally generated stuff got old fast. Im going to give a few years when all the DLCs are out and someone gives is the Wildlander treatment.
Gaslighting much, are they?
Anyway, apparently Bethesda hasn't been too dissuaded by the lukewarm reception its space sim got. Pagliarulo says it's now joined Fallout and Elder Scrolls on the podium as one of Bethesda's "big three”.
What a bunch of fucking clowns. Smoked too much copium it looks like.
Emil, Howard, and Hines are why Bethesda can't make good games anymore. Corporate hacks that have pushed for more mundane gameplay with every new game.
They also spearheaded piecemeal DLCs and consistently try to find ways to monetize mods.