I'm going to say Battletoads. The game was mostly pretty fun, until you got the jetski section where it was biologically impossible for a human to react in time. The only way to get past this level was to perfectly memorize the sequence of buttons to push.
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Wrestslemania x8 on the gamecube. Didn't even have a frigging campaign mode...
Quest 64. It wasn't even funny bad, it was just boring.
Sonic 06. This is coming from someone who eagerly wanted to be optimistic about the game, especially given how, on paper, it seemed very reminiscent of the Adventure games. I purchased an Xbox 360 and the game to try it out, to see if it really was as bad as people say it is.
It was...very sloppy. There are glitches everywhere, to the point where a significant amount of deaths will occur due to them, such as wall running physics just randomly breaking, causing you to fall into pits of lava, having to hit the jump button 10 times just so Knuckles jumps off of a wall every time, and even when not considering the glitches, the controls just feel awkward and clunky, Sonic himself is slow and the physics leave a lot to be desired. I enjoyed the story much more than what the gameplay had to offer.
This game is awful
I used to play it just because I was so confused by it I thought there was something I was missing.
No. It's just a horrible game.
Disregarding the absolutely unplayable and broken, I think it's a toss up between the 2008 Alone in the Dark or Final Fantasy 15. I'm more inclined towards the latter because I haven't played the former since release. It's just a godawful RPG, if you can even call it that, the game basically plays itself, has no depth whatsoever, the open-world is meaningless and empty of anything interesting. Not to mention the story is both dogshit and a confusing mess nonsensically split between different DLCs, movies and god knows what else. Definitely the worst big budget RPG (again, if you can even call it that) I've played so far, it's borderline insulting. The worst of it all? It was my first Final Fantasy and it was so bad it killed any interest I had in the series.
Oh man, that Alone in the Dark was a huge pile of shit. Probably the worst I've played.
Pile of shit is putting it lightly. At least it had some cool fire effects for its time.
Worst that I can recall playing was Mortal Kombat Mythologies: Sub-Zero. You had to hit the B button to turn around. It was frustrating as hell.
I wrote that essay back in 2021, and three years later time proved all of it correct. This game straight up killed the series.
Resident Evil 6, on PC.
I normally try to play a game for a minimum of 10 hours just to give it a chance in case it grows on me, but this was just such a piece of shit I couldn't even reach half that...
probably that Tom Sawyer game on the NES. like, wtf even was that?
Superman 64 was a hell of a mess
Seconding this one. I was like 11 years old and it's the first time I can remember being disappointed when getting a game. Went from like Mario 64 to OOT to Banjo to Superman 64 and hoo boy what a drop off.
Same for me. It was my first flop I played and boy was it bad.
There are probably worst games I've played that I don't recall, but there was a Roller Coaster Tycoon knockoff for the Playstation once. First impressions were "I bet this is going to be as customizable a sandbox game as the computer version". Nope. It's like the actual Roller Coaster Tycoon, except the parks are tiny, so much of the land is unusable, everything costs a bajillion dollars to make, the parks get demolished every time you "succeed" (since it was level-based), and you get absolutely no warning before a game over screen just drops in on you because you took out the wrong loans. Even being a real park owner probably has less checks and balances than it.
Difficulty-wise, The Lion King on SNES. This game shattered my childhood.
I could never get through the 2nd ostrich riding sequence in the 2nd level as a kid. The rest of the game was fine, though, once I used the level select to skip ahead. Turns out, it was because my eyesight was shit and I couldn't even see the correct obstacles on screen (I was trying to avoid the branches, but no it was pink hippos and bird nests the whole time, so my timing on the double jumps was always off). Replaying the game a couple years back when Disney re-released it alongside Aladdin, I found it still tricky, but doable.
Made at a time where video game rentals were popular so they had to make games impossible to beat in 2 or 3 days.
same tbh
It's a classic answer, E.T. on the Atari 2600.