How utterly predictable
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
So a lot of people finished the game and are now playing something else.
It's a real shocker, I guess that means that this game without MTX or subscription service is dead. /s
Game of the week is game of the week. Fall Guys, Dave the Diver, and Among Us unavailable for comment.
Gotta say, this one's preeetty simple:
Game comes out
People play game
People play game a lot
Content runs out
People leave
Time passes poof! more content
People come back
Games usually have a pretty finite lifespan unless and usually only when built from the beginning to maintain playerbase.
On Saturday, January 27 Palworld peaked at 2,101,867 concurrents, and now on Saturday, February 10, it has 757,508 according to data from SteamDB
Let’s compare that to a recently released AAA game.
Suicide Squad Kill The Justice League has 2,422 concurrent players, while Rocksteady's predecessor Batman Arkham Knight has 2,654 players,
Do a proper comparison
It's like among us.
It's hard to believe you didn't write this comment as some sort of shitty troll attempt. You clearly have no idea what you're talking about. Among us peaked years after It's release and stayed super popular for a long time.
Way to be pedantic.
Didn't Among Us peak years after release?