this post was submitted on 04 Aug 2024
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Pixel Dungeon

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Forever invisible (lemmy.world)
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 

Seed: DGB-BVY-DTX

This was... Quite a run. Struggled early on with no armor, managed to get by with a +2 quarterstaff, +2 wand of fire blast and +1 mail deep into the caves. Upgraded plate twice at the blacksmith then dumped scrolls into it.

A few arcane stylus popped camouflage, and things got significantly easier. Ring of arcana upgraded to +4 meant 18 turns of invisibility for touching grass.

Then it got crazy. A scroll of metamorphosis got me the huntress' ability to raise tall grass from short grass or embers, every five turns, which meant just being near grass got me 18 turns of invisibility... Every five turns.

Then I got a +1 war scythe, transmuted into a great axe... And my one stone of enchantment popped blooming.

So. Invisible to guaranteed one-shot kill, which procced 2-3 tall grass...one step into the new grass, repeat. Completely untouchable.

The only little bit of difficulty I got was on Yog's burning fist. Oddly, the talent to pop tall grass from embers stopped working once it spawned, and for the rest of the fight. I kept trying and getting burned to the point I needed to pop a healing potion before I gave up and used my cloak.

Even after yog died none of the embers in his room turned to tall grass when stepped on. After picking up the amulet and starting the ascent though, it worked fine.

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[–] [email protected] 0 points 3 months ago

Well, well, well. If it ain't the invisible cunt.