Comic Strips
Comic Strips is a community for those who love comic stories.
The rules are simple:
- The post can be a single image, an image gallery, or a link to a specific comic hosted on another site (the author's website, for instance).
- The comic must be a complete story.
- If it is an external link, it must be to a specific story, not to the root of the site.
- You may post comics from others or your own.
- If you are posting a comic of your own, a maximum of one per week is allowed (I know, your comics are great, but this rule helps avoid spam).
- The comic can be in any language, but if it's not in English, OP must include an English translation in the post's 'body' field (note: you don't need to select a specific language when posting a comic).
- Politeness.
- Adult content is not allowed. This community aims to be fun for people of all ages.
Web of links
- [email protected]: "I use Arch btw"
- [email protected]: memes (you don't say!)
Wish cheat codes were still a thing. Sometimes I just need a little help getting past one part but don't have time to grind it out like I would have before.
You mean like mods that are easily accessible? God i wish.
Or trainers, equally ready to access. There's even tools like wemod that offer trainers for all your games at a convenient single click.
Based middle-aged lady Elden Ring player.
It's lazy game design to make a fight "harder" by just adding increasingly long periods where all you can do is dodge.
Learn to parry
The soulslike genre is simply bullet hell where you don't always get to see the bullets before they hit you, stuck inside a metroidvania.
The base game was way more accessible than any other Soulslike which pulled in way more players than any other soulslike and now all the players that got used to the base game are mad that the DLC is as hard as any soulslike ever has been.
I think it's hilarious seeing all the players half the item descriptions in the game make fun of.
Boiling down the descriptor to one word - “hard” - really doesn’t serve the discussion well.
Someday, I want to make “The hardest game ever made”, just to show raw inability to win is not fun on its own.
That makes sense to me. DLCs come after you finished the rest so of course difficulty has to rise. It's the same in all games with an escalating difficulty and force balance I would think. Doom Eternal does the same.
All the souls dlcs have been much harder than the base games. Artorias, fume knight, ludwig and gael all stomped me until i changed up tactics. The dlcs have always been aimed at late/post game characters.
I went back to DS3 a few weeks ago and its insane how easy Gael and Friede are compared to like everything in Elden Ring.
I agree for the most part but with the catch that I have almost 5x (and counting) the time sunk in ds3.
Except this time the DLC scales so being late/post game doesn't even save you
Scales off of it still, the requirement of beating mohg and radahn puts you late game regardless.
I can beat both at level 30. I'm not confident that I have the patience to even fight a Soldier of Messmer at that level. I'd be dodging and whittling away at them for like an hour. 😩
I feel the soldier of messmer is a slight exaggeration but anything bigger would definitely be an issue. They might be harder than mohg though, he has gohans dodging skill while the soldiers have and use shields.