this post was submitted on 04 Jul 2024
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[–] [email protected] 8 points 5 months ago

“The Breen ship, I believe, is the largest asset we’ve ever built. It was about 10 kilometres of an actual digital environment that were built so we can travel through and also shoot practically in certain areas,” he recalls. “It was a really massive ship both from the exterior but also from the interior. And it’s something that if you look at the details when you’re watching it on screen, there’s just so much depth, Digi doubles and ships – the detail is almost endless.”

Not sure what to say here besides, "wow."