So does that compensate for all those pirated games that people actually do play?
Games
Video game news oriented community. No NanoUFO is not a bot :)
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The problem is that you pay $20-30 for a game that ends up sucking when you finally get to play it 2 months later which is past Steam's refund date. If you never play it, it may still be a fun game and not a bad decision. Schrodinger's game.
I knew I'd get called out some day. Bastards.
I'll play them eventually. I will. Stop harassing me!
Saving them for my retirement. (I will probably only retire when my health is so poor that it is clear that I won't outlive my retirement resources.)
Too busy, never played.
Gaben has now got 19 Billion dollars he’ll never spend.
And I'll do it again.
I think the summer sale starts tomorrow, definitely gonna add a few more to the old backlog lol
Yeah, guilty as charged and I don't even mind.
I buy the games on sale if I play them then good for me, if I don't then I supported developers. I see no problem here.
Now THAT'S the economy.
this is what i have been saying all along
Just want to add, not only is it a ridiculous number because of sales, there's also free games that wreck the numbers.
Glancing at my unplayed library, sure there's a bunch of leftovers from Humble Bundles I got ages ago for what amounted to a fraction of retail, but there's also things like BioShock 1&2 Remastered - games that were given out FOR FREE to owners of the original. I've PLAYED the originals, but I assume the powers that be would tell you I have $60 worth of unplayed games sitting there since I haven't opened the remasters.
Also depending on how theyre counted some games have beta servers and shit listed separately also mod kits and the like can be included in this.
This is bullshit analysis. People can buy their steam keys from endless sources and sales. Some games that would have been $20+ some people can get for as little as $0.50 depending on circumstances.
It'd be impossible to calculate how much has been spent. They also just straight multiplied the amount of public ones instead of better estimating that using data they had.
All you can do is say how much they are currently or were worth. Considering how steep the price drops can be for many games, it's a pretty wide range of possibilities and makes estimating this fairly worthless.
Just a deliberately bullshit headline made by idiots wielding "data science" hype.
Exactly. I almost never pay full price on Steam, and I add a lot of keys from Humble or Fanatical bundles where I only intend to play half or so.
So yeah, I'm guessing it's actually 10% or so of that figure if we make a few rules:
- count bundles as a single game, and if one game is played from it, that counts for the whole bundle
- assume games added to Steam are part of a bundle (perhaps in groups of 5)
- don't count games that were ever given away free
- assume all games were purchased at a discount
That would probably get us pretty close to the real number.
Gaben be like "Sounds like a seventh yacht to me!"
Yeah, and?
I’ll play them when I get the time. I never get any time :(
Wondering how much the budle deals effect this number. I've got a lot of games from bundles and a lot of them I didn't really want but they came with the bundle, so they're added to my library.
This is it. I have a ton from humble bundle and free keys. Very few I've paid for and never played.
I think about 18 billion of that was me
Steam Summer Sale starts in 2 days. You know what to do!
Finally, a customer base for my games
1700 games
I don't have anything to play!
It’s me, hi! I’m the problem, it’s me!
... I’ll stare directly at the sun but never in the mirror
It must be exhausting always rooting for the anti-hero
Many of my unplayed games are PC remasters of old console games I played at a younger age. I played the games, I just haven’t played them on steam.
I have over a thousand games in my library (almost all from sales) and yeah... I've probably played less than 5% of them. I'm a collector? 😅