Gaming hasn't really bloomed as much as it had in the 2000s
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I grew up in the 90s but I actually quite prefer aero design, idk, everything just felt so new and modern
I'd say PS2 belongs in flat design, even if it falls outside the dates they think: its design language was ahead of its time
Flat design is clinical depression in graphical form, a reflection of the contemporary existential/mental health crisis. It's a societal cry for help, basically.
Or smartphones and high pixel density displays became the norm, and raster graphics don't look good or scale well on them. Simple vector graphics are crisper on your screen, can be rendered via things like CSS, and can more easily scale to different resolutions and dimensions.
Apple's skeuomorphic phase overlapped the Retina display era, though, so I don't buy that explanation. Also, it's nothing to do with raster vs. vector. The photos that we take with phone cameras are raster graphics, for example. They look great, and it's because they're high-resolution. High-res raster UI elements would look great, except then the versatile manipulation by CSS would not be possible. Vector graphics are very good at that.
But here's the thing: Complex vector graphics exist, too. There were some pretty fancy PostScript graphics even back in the early 1990's. With all the pixels that we have now, we could have good design instead of flat, if the developers bothered. But it seems we've internalized the feeling that we're not worth the effort, aesthetics and color aren't interesting, and life is a joyless slog. Which sounds and awful lot like clinical depression...
(Incidentally, odd that emoji aren't flat design.)
Iโm ready for post-flat design.
I'd be so happy for a desktop window manager that didn't make all of the window borders grey-on-grey, and distinguish the active window by making the title text slightly-darker grey.
I don't think the underlying reason is what year I turned fifteen, but Flat can go fuck itself. Just awful usability all around. Even Windows 95 managed relief shading, and it could do that shit in sixteen colors. White on white with white dividers is the nonsense you put in movies.
Best era was actually the 1920s(art nouveau)
Late 90s decided that everyone had to dress up in silver
You may not like it, but this is what peak performance looks like.
Y2k and frutiger aero and transition between the two was the blast
not sure, but I do know that "flat design" is absolutely the fucking worst.
Frutiger Aero was best. Not only for beautiful design, but also there were standards people followed on making UI's. Now everything goes. Last time I wanted to register on some shitty website it didn't provide me any feedback that I wrote "weak" password (I copied it from KeePass), except literally green button that you could click like a madman and it didn't do anything but went gray when password was "strong enough".
No love for paleolithic design?
agreed
Then what's Win11, Arc, that style?
I like the 2015-2024 design
Frutiger and Y2K for sure
Flat design is just soulless crap
"Don't go chasing waterfalls."
I'd say that it was the 80s, because most types of art peaked in 1984 (in terms of cultural significance).
I agree, and also the 1984 David Lynch Dune movie was the pinnacle of film making.
Frutiger with the first 3Ds wins everything for me
Frutiger is the perfect mix of streamlined and personality, with a softness to make you feel like you aren't dying.