this post was submitted on 31 May 2024
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[โ€“] [email protected] 2 points 5 months ago

๐Ÿดโ€โ˜ ๏ธ

[โ€“] [email protected] 9 points 5 months ago

Did you know that "Sony" in Tagalog means, "big bag of dicks"?

[โ€“] [email protected] 28 points 5 months ago
[โ€“] [email protected] 3 points 5 months ago (1 children)

Sony can do whatever the fuck they want. I have them blocked on Steam for a reason.

[โ€“] [email protected] 1 points 5 months ago* (last edited 5 months ago) (1 children)

How can you do that? Is there a way to block a publisher on steam?

[โ€“] [email protected] 4 points 5 months ago* (last edited 5 months ago) (1 children)

Here's where to do it on the web client (you can get to the publisher from the right sidebar in the game's store page), unsure if it's the same in the steam client.

[โ€“] [email protected] 2 points 5 months ago
[โ€“] [email protected] 76 points 5 months ago (2 children)

Online requirements for offline single player games is always poison.

[โ€“] [email protected] 4 points 5 months ago

Literally putting another expiration date on digital content

[โ€“] [email protected] 26 points 5 months ago (1 children)

I started getting upset in the 360/ps3 generation when they got rid of cheat codes. Who the hell cares if I'm cheating in a single player game? I'm not using it to beat somebody in a competition. Just disable achievements and leader boards and let me play the game I bought

[โ€“] [email protected] 7 points 5 months ago (1 children)

Well, for cheat codes that's just a consequence of having more complicated software to make games. The olden days they needed to use button sequences to debug some things. After a certain point there wasn't any reason for devs to do that anymore.

But I agree, it's a bummer.

I remember ps3 being the first time I bought a game only to have an piece of paper with a download code in it. THAT was upsetting.

[โ€“] [email protected] 9 points 5 months ago (1 children)

I feel old. It wasnt just dev mode, Many games legit just had codes you could enter in a menu to unlock special features/modes/weapons temporarily. Hell in pokemon Gen 3 through Gen 5(?) That was how you unlocked the mystery gift menu. "Everybody happy wireless/WIFI connection".

[โ€“] [email protected] 0 points 5 months ago (2 children)

I know what they are lol I grew up with an NES. The codes came about so devs could quickly do things in game.

[โ€“] [email protected] 6 points 5 months ago

That's how it started, but then they sometimes grew to their own level of features too.

I don't believe that Age of Empires II needed shooting convertibles for debugging.

[โ€“] [email protected] 4 points 5 months ago (1 children)

Hah! Get baited, now I feel younger /s

I miss fun stuff like showing off cheatcodes to friends in couch games. And couch games in general. And friends. โ˜น๏ธ

[โ€“] [email protected] 7 points 5 months ago

Good times, definitely.
"I used the Konami code while wearing an onion on my belt, as was the style at the time" haha

[โ€“] [email protected] 66 points 5 months ago* (last edited 5 months ago) (5 children)

Sony is really desperate for more revenue. To the point they are refusing to sell their products unless they can harvest your data to sell. It's rather sad. I wonder if they'll have enough money for the R&D and production for the PS6 or PS5Pro.

It's also baffling why Sony doesn't expand PSN to other countries if they are hindered from selling products due to that.

[โ€“] [email protected] -3 points 5 months ago

Your data is worthless. They're trying to justify their platform.

There is not much reason for the Playstation to continue existing, besides the handful of games Sony paid for. Their AMD laptop is nearly identical to Microsoft's AMD laptop. The only thing Sony really makes or controls, in that product, is the ecosystem. So they desperately want you to buy into the ecosystem. What Helldivers showed them is how much money they could make being just a PC games publisher, and they do not want to be reduced to that.

[โ€“] [email protected] 5 points 5 months ago

Probably not worth jumping though all the compliance hoops. Meaning it gets pretty risky if you do all sorts of shady shit without having lawyers and compliance people tell you which rules hurt and which are merely a small fine.

[โ€“] [email protected] -4 points 5 months ago (2 children)

For every country they expand to, they need a legal expert for that country. It gets expensive quick, and sometimes you just dont expect enough return for the investment.

[โ€“] [email protected] 4 points 5 months ago

The bad PR and potential lost sale might make them reconsider the expense vs benefit.

[โ€“] [email protected] 8 points 5 months ago

If only there were other income streams for a video game company ๐Ÿค”

[โ€“] [email protected] 36 points 5 months ago (1 children)

Why do something smart and difficult when you could do something stupid and greedy?

[โ€“] [email protected] 6 points 5 months ago

I like your style, Johnson. You're going to fit well here.

[โ€“] [email protected] 10 points 5 months ago (2 children)

Is it even legal in the EU for a company to allow sales in one part, but not another? Do they actively clock PS(4/5) devices from being activated in parts of the EU?

I'd think this would be illegal, but I am not from the EU.

[โ€“] [email protected] 5 points 5 months ago

No it is not legal. Geo blocking within the EU is not allowed. But as always there are many exceptions.. probably they will argue exception if ever taken to court, and if found in breach will just go "my bad" and get time to resolve the issue without a fine.

[โ€“] [email protected] 6 points 5 months ago

Vague memory, but they can prevent it from being on the (for example) Lithuanian Steam page, but they cannot prevent a Lithuanian from creating an Italian account and use it.

This is something that arose from Netflix forcing people to use their countries accounts.

It's surely much more complex than that. Hopefully somebody can corroborate or correct.

[โ€“] [email protected] 13 points 5 months ago

Here we go again