surprised they didn't mention the mod ecosystem in their suggestions - is mod support fully realize already?
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Code mods are great, maps and assets are in there but not officially, so compatibility going forward probably isn't great for those. Full modding support is being worked on and is one of their highest priorities, so I'm not surprised there wasn't much discussion about it. Asset mod support is "before summer" so they've got another month according to their last statement on it. PDX Mods has some bugs but overall it's actually pretty slick and functional, and they've made a few highly requested improvements to it already.
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