this post was submitted on 02 May 2024
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[–] [email protected] 7 points 6 months ago* (last edited 6 months ago)

I loved the way CS:GO1 had an anticheat program called Overwatch. If you are experienced enough and a trusted user, you can review games that players have reported and ban the cheaters if you deem them cheating. I don't know if csgo2 has this but I haven't seen it so far.

[–] [email protected] 7 points 6 months ago* (last edited 6 months ago) (2 children)

what about making actual authoritative servers?
that would break most cheats except *-bots

also there's usually no need to replicate the entire game state on all clients, some details like movements of players out of view can be omitted (ofc this doesn't apply to lol but whatever)

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago)

I've never played it, but aren't League of Legends servers already authoritative? ~~Also, I'm pretty sure it would only deal with certain kinds of cheats. An authoritative server won't be able to prevent a player from using an aimbot, for example, since nothing says that a player isn't allowed to have super accurate aim. The server can't tell if they are cheating or just insanely good.~~ Nevermind I missed your sentence mentioning *-bots.

I wonder whether, even with an omnipotent anticheat software installed, cheating would still be possible by having the router manipulate your packets on the way to the server (ie. having all the *-bot work being done on that device). I imagine TLS could maybe thwart that attempt, since the router can't decrypt the packets, but I don't think it's really a problem since the client could also just provide it with the unencrypted packet and the server's public key, so that the router may fabricate the packets. On the other hand, anticheat software would be aware of that since the client has to send those extra packets, but how could it know that those packets are being sent for nefarious purposes and not just simply some other normal software doing it's thing?

[–] [email protected] 5 points 6 months ago

But that`s haaaaaaard tho… :(

[–] [email protected] 15 points 6 months ago

Others simply dubbed it “malware” and declared they would be quitting League until the program stopped breaking PCs.

Silly that malware is okay once it stops interfering with your day to day

[–] [email protected] 56 points 6 months ago (1 children)

Kernel-level anti cheat is spyware, say it with me everybody. Complain on steam about it. Post this nonstop. This standard is NOT OK and needs to change and that's the only way it might.

[–] [email protected] 32 points 6 months ago* (last edited 6 months ago) (2 children)

Why complain on Steam? If I remember correctly, League of Legends is downloaded through its own installer and it's completely separate to Steam

[–] [email protected] 2 points 6 months ago (1 children)
[–] [email protected] 2 points 6 months ago (2 children)
[–] [email protected] 2 points 6 months ago* (last edited 6 months ago) (1 children)

Back when it was worth playing

You could buy the collector’s edition on Steam or in Store

Or download the free version from their website (or any of the competitor websites that they hacked)

[–] [email protected] 1 points 6 months ago

Cool, thanks for telling me. I never really got into mobas, even back in the Dota 1 days, so I didn’t start hearing about LoL until it blew up and my friends were trying get me to play.

[–] [email protected] 4 points 6 months ago

Around 12 years ago lol

[–] [email protected] 0 points 6 months ago

Send Riot Lyte a mad email then.

[–] [email protected] 22 points 6 months ago (1 children)

I installed Fortnite to check out the LEGO mode without realizing EAC was a rootkit and the next Windows update bricked my PC.

[–] [email protected] 4 points 6 months ago (1 children)

I've never had any issues with EAC, it's probably one of the least invasive kernel-level anticheats out there (with vanguard being the most invasive)

[–] [email protected] 5 points 6 months ago

Have you actually audited its behavior? Both are proprietary and any kernel module is inherently dangerous.

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