this post was submitted on 29 Apr 2024
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[–] [email protected] 25 points 6 months ago (1 children)

I haven't been having any major problems except for occasional framerate stuttering, but then I don't use that many mods.

My only real complaint is that there's really no new story content, it's just a couple of new locations (Enclave checkpoints like FO3) some new armor and weapon types, and a handful of quests that are pretty much radiant quests with a coat of Enclave paint. Considering the download was like 10GB I was expecting more. If Google is telling me the truth, that's bigger than all the other DLC combined.

[–] [email protected] 12 points 6 months ago

I thought that it was going to be new Bethesda content, but then it was just workshop content, so it's not substantial.

[–] [email protected] 34 points 6 months ago

Bugthesda tried to patch something and fucked it up? Oh no, I am thoroughly shocked. Definitely didn't see that coming.

[–] [email protected] 10 points 6 months ago

It actually fixed a game breaking crash on Xbox so I'm not gonna complain.

I'm just happy to have the wasteland back

[–] [email protected] 43 points 6 months ago (1 children)

Oh man the Starfield modding scene is going to be a fucking ghost town.

[–] [email protected] 55 points 6 months ago* (last edited 6 months ago) (5 children)

It already is. Check it out on Nexusmods. I did so late last week and they couldnt even fill 1 row of new mods this week. Even Morrowind still gets that done.

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[–] [email protected] 23 points 6 months ago (2 children)

The title and the article are overdramaric. On PS5 it's working great. The issue looks to be messing with mods (which had been expected), not breaking the actual game.

I'm not sure what exactly is the point of installing this update on PC other than a questline and some cosmetics? As this update was mainly targeted for consoles to increase framerate and resolution - which it did better than I expected - and PC players could already do that without the update.

[–] [email protected] 4 points 6 months ago (1 children)

Works fine for me on Xbox Series X with the exception of a couple of crashes over the course of 3-5 hours. The only issue I see is this should have been an optional upgrade to give the modders time to fix their stuff.

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago) (1 children)

I only experienced framerate drop in the prologue (in the house in 2077 and in the Vault) and 1 crash during it. Once I was out in the open world, tha game has been flawless.

The only thing I expected from this update was 60 FPS and - if it's not too much to ask - higher resolution. They delivered that and more. Game runs smoothly and looks much better than I expected, more detailed (and much better than FO76). They also threw in some new content which I haven't discovered yet so cannot vouch for it. The Enclave paint look great on everything though.

And remember, this is a free update. So I think people are going a bit too hard on Bethesda this time (I know it's the trendy thing to do). They pissed me off when they delayed the update just to sync it with the show. But looking back from their perspective it was probably the right call since everyone is now more hyped to play the games.

EDIT: And exactly as you say - modders just need some time to update their mods. But you cannot expect Bethesda to have their update checked for compatibility with every mod out there.

[–] [email protected] 2 points 6 months ago

I’ve done some of the enclave mission, it’s not bad.

[–] [email protected] 25 points 6 months ago (1 children)

A lot of people (myself included) had the update installed automatically by Steam with no option for rollback, so it caught people off guard.

[–] [email protected] 5 points 6 months ago

Ok, that ideed sucks.

[–] [email protected] 0 points 6 months ago

It just works.

[–] [email protected] 116 points 6 months ago (3 children)

Bethesda has so far stayed quiet about the update's reception, so there's no clue as to whether an official fix or even an option to rollback may be forthcoming.

My bet is they "fix" it in 6 months once most mods have been patched, this breaking them all over again.

[–] [email protected] 38 points 6 months ago (3 children)

I played Skyrim on and off (mostly off) starting about eeeh idk 4 years ago. Around November and a few months before that I got into the game again and decided to expand my mod list and go deeper into that rabbit hole. I’ve always played modded but it was pretty light stuff and nothing that required the script extender

Then they updated it and broke mods and just kept updating, so i bought oldrim and started again cus i only like to mod games that have stopped being updated for this exact reason

[–] [email protected] 23 points 6 months ago (1 children)

I only play Skyrim in VR now and there's zero chance they ever update that.

[–] [email protected] 5 points 6 months ago (1 children)

I would love to play Skyrim vr but my laptop is an absolute powerhouse and doesn’t have the right ports for my vive pro and I use a family desktop that my family uses for sports simulators for VR

the desktop is pretty good but it’s a potato for vr. Capable of running if I turn the settings low enough and long load times :(

I’ve tried adapters that didn’t work and a wireless attachment requires me to open up the laptop and there’s probably no room in there cus laptop

[–] [email protected] 4 points 6 months ago (3 children)

Well, hope you can get it sorted at some point. I played through it on a 1660 with Quest 2 and it was amazing. The base game is a super lazy VR port, but a couple of mods can make it into one of the best VR games around.

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[–] [email protected] 17 points 6 months ago

Bethesda games are just a jobs program for modders at this point

[–] [email protected] 3 points 6 months ago

God dammit Todd

[–] [email protected] 15 points 6 months ago* (last edited 6 months ago) (4 children)

The base game is prettier and more stable in my few playthrough hours with the update.

I miss mods, but this was a significant improvement to the base game imho, especially base visuals, and mods will come.

Honestly the last time I launched the game in an unmodded, un-community patched state, a couple years ago to be fair, it crashed every half hour or so for me from runtime errors, so this feels like a more stable bedrock on which to build.

Just one Bethesda fan's perspective.

[–] [email protected] 10 points 6 months ago (1 children)

I've seen several articles whining about this patch over the past several weeks. They all have the same vague complaints, but the only real tangible and provable one seems to be that some mods break, and Fallout: London was delayed.

I've seen claims of crashes and FPS drops, but no actual data or testing to back that up. It seems like a classic case of the Internet circling around and making something into a much bigger deal than reality.

Everyone I've seen commenting who has actually tried it themselves seems to have positive feedback. I installed it briefly on the Deck myself to try it out and it seems fine, although I don't care enough to put in hours of proper testing.

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[–] [email protected] 3 points 6 months ago

My anecdotal experience- update looks and works great on my original steam deck. Of course, my limited experience doesn’t make it a good patch!

[–] [email protected] 4 points 6 months ago

Not to come across as defending bethesdas awful history; having multiple mods can be precarious, especially if you dont manage the load order

[–] [email protected] 74 points 6 months ago
  • Tries to improve game
  • makes everything significantly worse

Yep, classic Bethesda.

[–] [email protected] 8 points 6 months ago* (last edited 6 months ago)

From the article...

The easiest fix is to own the game on GOG, which allows players to roll-back patches, but for Steam owners the process is a whole lot more convoluted.

... and ...

A more straightforward perspective came from the team working on the enormous Fallout: London project, which was due to launch around now but has been delayed while the team works around Bethesda's update. As the project lead says, "[the patch] has, for a lack of a better term, screwed us over."

~Anti~ ~Commercial-AI~ ~license~ ~(CC~ ~BY-NC-SA~ ~4.0)~

[–] [email protected] 13 points 6 months ago

Average Bethesda experience I guess

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