this post was submitted on 17 Jul 2023
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For context, LDAC is one of the few wireless audio codecs stamped Hi-Res by the Japan Audio Society and its encoder is open source since Android 8, so you can see just how long Windows is sleeping on this. I'm excited about the incoming next gen called LC3plus, my next pair is definitely gonna have that.

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[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

Ldac is not actually that good, it's actually fairly rare that LDAC beats out something like SBC XQ let alone AAC

EDIT: for elaboration, LDAC works at 3 main data rate ranges 990/909, 660/606 and 330/303. Ldac is only high res at the 990 range, and even at that range, it still often looses when pipewire is compiled against libfdk. keep in mind that it's hard to get real numbers on LDAC because decoding is proprietary, meaning I had to disassemble headphones and connect those for verification, but typically AAC on supported headphones beat out 990kbps LDAC (which is hilarious btw considering LDAC can rarely actually work at 990kbps anyways) and both SBC-XQ and LC3Plus (both of which are usable with pipewire) regularly beat 660kbps LDAC.

TLDR LDAC is crap and SBC-XQ is typically more accurate and lower latency, and LC3Plus is even better then that. and if you have AAC compatible headphones assuming latency isnt a major issue (which you are using LDAC so it's not) just use AAC, both fidelity and latency is better

EDIT: I should mention, it is known that vendors will tune codecs, I believe Valdikks article in habr briefly goes over this. so it's very possible that tuning could mean that x codec, including LDAC could be the only good codec, however with how badly LDAC maintains 990kbps, I doubt it will make much of a difference

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

keep in mind that it’s hard to get real numbers on LDAC because decoding is proprietary

I used to think the same. But as it turns out, a decoder exists. Maybe some people don't want anyone to know about it to keep the myths alive ;)

EDIT: Also, as a golden rule, whenever anyone sees the words High-Res in an audio context, they should immediately realize that they are being bullshitted.

[–] [email protected] 0 points 1 year ago (1 children)

just because a decoder exists doesnt mean it's good and usable, and it also doesn't mean you are legally allowed to use it without the appropriate licensing

[–] [email protected] 1 points 1 year ago

Your skin glows quite beautifully, narc.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

For context, LDAC is one of the few wireless audio codecs stamped Hi-Res by the Japan Audio Society and its encoder is open source since Android 8

LDAC is great, but simply stating that the encoder is "open source" is quite misleading (while technically correct). The codec is owned by Sony and heavily licensed. It's a savvy business move of Sony to make the encoder free to use though, so everyone else can support their standard while charging manufacturers who want to integrate it into their headphones.

If we want a really free and open high quality codec, we should push for opus support via bluetooth

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Yes.. I made double sure to mention 'encoder' between that.

Xiph really won the lossy codec scene with Opus and I transcoded all my junk to that format. Hitting (my personal) transparency on 128k vbr is flat out impressive and it warms my heart that corpos won't have a reason to collect taxes for basic things like audio codec. However it's a different story with bluetooth audio codec in which I hope will change.