City builders in general don’t need a good story or engaging exploration. This is antithesis to Bethesda’s games from the past. But, of course, because of the massive empty spaces in Starfield, it made sense to turn it into a city builder.
this post was submitted on 09 Apr 2024
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Yet again free labor is needed to make a games from a multi billion dollar games even remotely good.
I'm incredibly impressed but what is the point of it in starfield? Or just a fun way to play with mechs?
I'd imagine some modders are viewing Starfield as a framework to facilitate gameplay they want, considering there are 1000 planets with nothing on them.
But the base game will still be Starfield :( kudos to those modders though looks pretty amazing.