Well since it’s slower that just means it’s being more careful and not prone to making mistakes
Linux
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Open your source and prove that or else we know you're lying.
https://www.youtube.com/watch?v=5eKSQT5mV-c
Important: Nobara is way less Secure than Fedora.
- no Secureboot
- monthly updates instead of often daily
- purposefully removed SELinux (because the Dev doesnt know how to use it)
- still no Fedora39!
If you want to game, stick to regular Fedora. A project that is actually secure is ublue with dedicated NVIDIA images that should just work and never break, and they even have Bazzite, an Image specifically for the Steamdeck but also for Desktop.
These images are only ½ day behind upstream, apply minimal additions and patches (like drivers, codecs, packages, udev rules for controllers) and Nick from the video above found out that the Nobara patches with their weird less supported Kernel arent really worth the hassle.
Cool what about games with anti-cheat
Cool what about malware? /s (no really anticheat is malware)
Anticheat isn't malware. Malware has adverse effects on your system.
AC uses some techniques that some forms of malware also use (but far from all)
Malware defined as any software that does not benefit the user but wastes systems resources would fit here.
Anticheat benefits the users by...reducing the number of cheaters in games. Big concept to wrap your head around, I know.
There are several forms of anticheat. The ones that just run when the game is running, is usually fine. However, there is the Riot anti cheat which just runs all the time and isn't uninstalled when Valorant is uninstalled. That is malware.
Well this article is pretty disingenuous...
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The distribution "managed by a single person" depends on hundreds of people working on different sofware to keep up. It's not "one person doing better than the thousands of Microsoft employees combined" implication they are pushing
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Windows 11 beat the linux distros by up to 20% in 1% lows which are argued as much more important by most tech reviewers. It wasn't consistant at all which means that there was a giant margin of error.
I love linux and linux gaming has gotten radically better, but I am tired of tech "journalism" literally just cherrypicking, misleading, clickbait trash.
Not to mention the major hurdle for Linux gaming is anti cheat software being brought over. Too many games are 100% unplayable because the devs don't allow their anticheat to be installed on Linux systems
As if the anti-cheat even worked.
Doesn't matter if it's a prerequisite
Client-side anti-cheat has always been a scam to offload server processing onto client machines.
This results in worse cheat detection and wastes client resources, but companies like EA can spend less on servers.
In the defence of client side AC; if the entire game runs on the server, then network delay makes FPS:es awful to play. Being able to trust clients and let them do hit detection is quite important in making online FPS:es responsive. In addition, cheats that remove walls/grass, highlight players or even autoaim are near impossible to detect server side. One could try to use heuristics and statistics but it would be difficult to tell the difference between cheaters and players who are just good at aiming and map awareness.