this post was submitted on 30 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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They could have easily crammed the Steam Deck full of stuff to make it hard to use for piracy - locking down everything, making it usable only to play games you legitimately own, force you to go through who knows what hoops in order to play games on it. That's what Nintendo or Apple or most other companies do.

But they didn't, because they realized they didn't have to. It's 100% possible to put pirated games on the Steam Deck - in fact, it's as easy as it could reasonably be. You copy it over, you wire it up to Steam, if it's a non-Linux game you set it up with Proton or whatever else you want to use to run it, bam. You can now run it in Steam just as easily as a normal Steam game (usually.) If you want something similar to cloud saves you can even set up SyncThing for that.

But all of that is a lot of work, and after all that you still don't have automatic updates, and some games won't run this way for one reason or another even though they'll run if you own them (usually, I assume, because of Steam Deck specific tweaks or install stuff that are only used when you're running them on the Deck via the normal method.) Some of this you can work around but it's even more hoops.

Whereas if you own a game it's just push a button and play. They made legitimately owning a game more convenient than piracy, and they did it without relying on DRM or anything that restricts or annoys legitimate users at all - even if a game has a DRM-free GOG version, owning it on Steam will still make it easier to play on the Steam Deck.

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[–] [email protected] 1 points 11 months ago

that's why i use spotify, almost all songs i want, great UI, the discovery algorithm is rad, and sharing a playlist for the communal work speaker is easy.

[–] [email protected] 1 points 11 months ago

This was already proven at the height of Netflix, before streaming service hell.

[–] [email protected] 1 points 11 months ago (1 children)

It's interesting you mention Apple because while I have every expectation that you're correct at the moment, the iPod absolutely benefited from piracy. iTunes allowed you to add your own songs to your library to sync with the device, and iTunes could also be argued to have been on a similar model to Steam because you'd pay to 'own' the songs and there was no subscription giving you access to songs.

[–] [email protected] 1 points 11 months ago

Then they started to remove songs you own, and songs from your hard drive that iTunes had nothing to do with it... Fucking apple cultists. You really never see any fault in your chosen god?

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (3 children)

they did it without relying on DRM

Steam itself has some kind of DRM. You need to login to Steam to access the games you bought (sure there's offline mode but then you can't download your games, update or buy more, so it's only temporary convenience). If Steam dies one day, so will your Steam games library.
However, the service is great, so it's not annoying.

[–] [email protected] 0 points 11 months ago (1 children)

I feel like if Steam dies we're in some kind of end of the world scenario anyway so there probably wouldn't be time to game anymore.

[–] [email protected] 1 points 11 months ago

Or maybe exclusively time to game as we live in our caves waiting for the fallout to settle. How many watts is a potato?

[–] [email protected] 1 points 11 months ago

Steam DRM is trivial to circumvent, it's basically cheap locks screwed onto the game with security torx, not even riveted: If you have a toolbelt you're already in and every skiddie with half a brain cell can do it as Valve doesn't bother defeating the scripts that are floating around.

What it does prevent is random tech-illiterate people copying game files to their friend's box.

If Steam dies one day then my library would be largely lost, yes, but not due to DRM but because most of my library isn't actually on my disk.

[–] [email protected] 1 points 11 months ago

That is absolutely not correct.

Steam policy is if valve shuts it down, they'll give you enough time to download all the games and run them without drm.

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (1 children)

Also they contribute loads to the Linux ecosystem so im happy to support them as I see it as a win/win . The sales are great too I spend like 50 ducats a year and get like 9 or 10 great games for that.

[–] [email protected] -1 points 11 months ago (1 children)

The sales are shit and have been for years.

The price of PC getting popular I guess.

[–] [email protected] 0 points 11 months ago (1 children)

Ever tried to buy a game on a console?

[–] [email protected] 1 points 11 months ago

Yes, physical sales are miles better than digital. Even better if you shop used.

If you think Steam sales are still great, then you're either young or have a crap memory. Used to be the case that 6-12 month old games went for 75% off and often more. The flash sales died and so did the bargains.

Now Steam is just ancient games at full price until the next sale so they can claim "60% off" again so it matches the price of a PS5 disc on Amazon or wherever.

[–] [email protected] 1 points 11 months ago (1 children)

I just hope that steam stays good. it's great now, but I fear for the future with everything behind steam DRM

[–] [email protected] 1 points 11 months ago (1 children)

Let's just hope for Gabe to live a long life still. Valve is a private company and not nearly as much in danger for enshittification as a public company would be.

[–] [email protected] 0 points 11 months ago (1 children)

Funny how we've just accepted that any publicly traded company has to become shit and take no action about it

[–] [email protected] 0 points 11 months ago (1 children)

Not to defend the shitty companies out there, but in a sense they have no choice. Once you're publicly traded shareholders expect infinite growth at ANY cost to the consumers or the employees of the company. Every single year they expect to see their return increase, even looking like a plateau for a short period is enough to make a huge chunk of the greedy bastards jump ship. IMO shareholders are the number one, most direct and largest cause of the enshitification of everything. Being publicly traded these days is a death sentence for a companies nature and good will.

[–] [email protected] 1 points 11 months ago

And its our fault too. Its easy to see shareholders as rich fatcats telling the CEO to "Put MTX in it and make it slow and grindy!", but if any of us have IRAs or retirement accounts, we are the shareholders too. We want the nest egg we set aside to grow, and that leads to the same problem.

[–] [email protected] 2 points 11 months ago* (last edited 11 months ago) (1 children)

Don't even need Steam deck. The Steam store has put an end to my pirate life over a decade ago.

On multiple occasions, I have found myself rather wait for sale and bought a game on Steam, than receive it for free on Epic store.

I put every single games that I have ever pirated in Steam's wishlist (if it's available). Then slowly buying them one by one when they goes on sale. I'm not rich by any means and it's the least I can do.

[–] [email protected] 1 points 11 months ago (1 children)

It mostly stopped piracy for me, but occasionally I'll want to try a game but not want to support the company, or try a game I know I'll hate just to see what they did.

I also pirated Starfield, which I technically had access to through GamePass, but it couldn't be modded. (I also ended up hating it too.) I'll probably be canceling GamePass though since I've switched to 100% Linux since then, and Windows has made it impossible to use with Linux.

[–] [email protected] 0 points 11 months ago (2 children)

Can you play "Windows only" Steam games on Linux?

Probably a stupid question, sorry.

[–] [email protected] 1 points 11 months ago (1 children)

Yeah, so like everyone else has said, generally yes. There are occasionally issues, but the only issues I've had so far (that see actually issues with the game running and not anti-cheat that just blocks Linux) have been solved by fixes I found on ProtonDB.

Apparently, on average, games actually run even better on Linux. This is due to the combination of a less bloated OS, but also because proton is translating DirectX into Vulkan, and doing it a smart way such that it's actually more efficient usually. So far, it's only GamePass and those few multiplayer games that have fallen short.

[–] [email protected] 0 points 11 months ago (1 children)

Do you happen to know how well this works for old Windows games? We're talking about random indie things that run in little windows and are native to like Win98. A good lotta old doujin games are like this.

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago)

I tried Commandos (released in 1998) the other day. It worked nearly flawlessly. I still needed to set my bottle (application for running wine/proton with presets) to run in an older version of Windows compatibility mode I think, but you need to do that in Windows probably too.

(You do need a fan patch to make it run at modern resolutions, but that's not required, and it's needed for windows too.)

[–] [email protected] 1 points 11 months ago

Super broad generalization, yes.

That's one of the biggest things valve has contributed to for the Linux community, unshitifying gaming on Linux. Proton does an amazingly good job at working on most games. And steam does a great job of making it easier to use proton.

Now there are always a few problem games, mainly ones that use some crazy kernel level anti-cheat (that doesn't work anyways). But if you're curious look at https://www.protondb.com/

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (2 children)

Speaking of services, I wonder how much piracy would go down if Netflix and Disney Plus and such would let you rent a film or episode at £0.50-£2 at a time for 24 hours, like how Google Play used to let you. That way if you don't own one of the subscriptions, you can still watch by paying pocket change. Or watch unlimited by paying the monthly fee.

[–] [email protected] 1 points 11 months ago

That's why film piracy slowed for a while there - when people weren't being gouged they were happy to pay what they felt was reasonable. But now that the gouging is back... yo ho ho.

[–] [email protected] 0 points 11 months ago (1 children)

Vudu, Amazon, and iTunes have renting capabilities.

[–] [email protected] 1 points 11 months ago (1 children)

Isn't it typically close to the same price as buying it?

[–] [email protected] 1 points 11 months ago
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