this post was submitted on 26 Jan 2024
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Okay let me start with two heavy hitters right from the get go and don't forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won't get Dutch because it's a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I'm now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can't understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I'm really curios what your takes are and how highly I get downvoted into oblivion ๐Ÿ˜‚

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[โ€“] [email protected] 6 points 9 months ago* (last edited 9 months ago) (5 children)

Hogwarts Legacy: To be fair it is a big Openworld but it doesn't catch me. The Story is kind of lame the voice sounds a little bit too Much like a crappy TTS. I tried to finish it but I always stop after like 30minutes played.

The Witcher 3: Wild Hunt I dislike that the Openworld is like a movie. You don't need to think where you want to go, you just follow the little dots on your minimap until your are there. Its so utterly boring. I love the souls franchise, you see an NPC, walk up to her talk to her and write the important things down on your Notepad. To be fair, Wircher 3 looks absolutely beautiful after the recent patch.

Edit: I really really dislike Fortnite. Its highly overrated and it isn't even original.

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[โ€“] [email protected] 8 points 9 months ago (2 children)

ditto rdr2 - its less a video game than it is a graphic novel read by a semi-literate slow talker

the entire dark souls series is also ruined by clunky controls. give me a Doom, Quake, Counter-Strike, Unreal Tournament, Skyrim, etc . . . fps controls pls.

X4 fails because of its controls too. Imagine making a flight sim where you can't invert the Y axis, or an FPS where the shift key can't be bound to sprint.

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[โ€“] [email protected] 11 points 9 months ago (7 children)

Fortnite. I was excited for the original game, and amused where it ended up, but itโ€™s not for me.

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[โ€“] [email protected] 3 points 9 months ago (2 children)

Slay the Spire. I could not get into it at all. Bought it because I love roguelites but this one is not for me.

[โ€“] [email protected] 1 points 9 months ago (1 children)

I would really consider it a deckbuilder first and anything else second. Obviously yes it has the roguelike elements, but the gameplay is so different from almost any other roguelike. If you like the idea but couldn't go for the totally card based gameplay, maybe try Inscryption or Hand of Fate.

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[โ€“] [email protected] 7 points 9 months ago (1 children)

Visual novels. I haven't tried many but as a fan of steins gate series, I didn't find the visual novel fun. Maybe because they were so outdated or because I already know the story but when I played it, I was thinking it would be more fun to just watch as media or watch someone else play while I have my lunch.

[โ€“] [email protected] 3 points 9 months ago

It makes sense, but I highly suggest to try and see visual novels as reading material with mixed media (e.g. music). Many are very mid, but some do excel: Higurashi and Umineko are a great example of that.

[โ€“] [email protected] 7 points 9 months ago* (last edited 9 months ago) (4 children)
  • any 3d Zelda games. I didn't play OOT until I was in my late 20s and it was awful (specifically controls and camera). I tried watching people Speedrun it or do the randomizer, but the sound link makes when rolling (which most did most of the time) drove me crazy. BotW seemed like something I would like on paper, but Nintendo just had to work their new controls into some shrines and I found it frustrating. Also didn't like the breaking weapons. Link Between Worlds (็ฅžๆง˜ใฎใƒˆใƒฉใ‚คใƒ•ใ‚ฉใƒผใ‚นใ€€๏ผ’) sits in a weird place. I mostly liked it, but hated the gimmicky 3d bits on the 3DS.
  • goldeneye for the same reasons - felt like a step backward and I had no nostalgia for it, playing it for the first time in my 30s.
  • anything with the N64 controller for the same reasons. It felt so unnatural and weird.
  • most roguelikes (but not all). Losing to random chance is annoying. Some randomness is of course fine
  • dark souls and the like. Watch boss. Die. Try again. Die. To me, that's boring. I'd rather have in-world ways of learning about the boss.
  • pokemon. I was already in high school, working part time, and doing a lot of school stuff (band/theatre/sports) and just never got into it. I tried Pokemon go and didn't care for it (but did like Dragon Quest Walk that came out later)
  • Final Fantasy 7 -- hated the camera and other similar things. Story and all was fine
  • Most 3rd person shooters (with the exception of Just Cause). I would line up the perfect shot in Sniper Elite only to shoot the few pixels of the corner of something I couldn't see because my character's dumb body was in the way
  • starfox. I was already playing better games like that on Amiga and other platforms, so it felt like a step back to me
[โ€“] [email protected] 2 points 9 months ago (1 children)

I'm so glad someone else feels the same way I do about OoT. I could go on for hours about how Nintendo ruined their franchise with cheap gimmicky 3D at the time, and that damned controller.

I'm not so on board with the rest, being a massive dark souls fan myself, but diversity makes us stronger and all that, you do you.

[โ€“] [email protected] 2 points 9 months ago (1 children)

I think any game you grew up with gets a nostalgia level assigned to it and it's easy to overlook certain flaws. For me, OoT felt like a step back, but I had been playing PC and Amiga games lot (I hated Starfox for this same reason). I'm sure I have the nostalgia glasses for some games, but I'm old enough that I think many wouldn't even know them, hah.

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[โ€“] [email protected] 5 points 9 months ago (1 children)

I know it's kind of an unpopular thread, but geez, those are widely considered some of the greatest games. It seems like you're a bit older than I was when I played most of those, and I wonder if my youth made me enjoy those games more than they deserved.

[โ€“] [email protected] 2 points 9 months ago

Yep. I think my age (I'm in my mid-40s) and being an adult when I played them or they came out has a lot to do with it. I think having less free time and a number of issues I deal with makes it harder to enjoy certain types of games (this is not to say young people don't face their own stresses and issues!)

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[โ€“] [email protected] 7 points 9 months ago (13 children)

Outer Wilds: too boring for me.

RDR2, Horizon series, probably many more others I don't even remember: a lot of busywork in an empty uninteresting giant open world.

Souls-like: I understand why people like them but it's not the kind of challenge I like.

Star Wars anything, Shadow of Mordor, Hogwarts Legacy: couldn't care less about the setting.

I think these are about it for "generally liked" kind of games. There's some more about less popular stuff but in general this is it.

[โ€“] [email protected] 1 points 9 months ago

I tend to agree about the souls like games, especially from soft ones. There have been some I've enjoyed (I devoured remnant and remnant 2), but most often they just feel clunky and slow to me. Not "hard" just annoying.

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[โ€“] [email protected] 12 points 9 months ago

Battle Royale and extraction shooters

[โ€“] [email protected] 6 points 9 months ago (1 children)

The ones you mentioned, as well as:

  • GTA V - I disliked the characters, story was uninteresting, and gameplay felt like a downgrade from GTA IV; graphics were the main attraction there, and that's not enough for me
  • Borderlands - my fastest "nope, not for me" game I've played; I don't like loot in games, and that's basically the entire point of the game
  • Skyrim - found it very bland coming from Morrowind; side quests weren't as interesting, which is pretty much the entire reason I liked Morrowind
  • any competitive FPS (Apex Legends, COD, etc) - I play most games once the get the story, mechanics, etc
[โ€“] [email protected] 1 points 9 months ago (3 children)

I don't like loot in games,

What about loot do you not like? I don't mind random loot to a degree, but I'm not a big fan of games where you have to wait for a drop with max stats or whatever. Give me a loot pool with randomizations if you want, but no random stats (e.g., if it has fire that always means the same amount of bonus, or whatever)

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[โ€“] [email protected] 7 points 9 months ago (4 children)

I've never been a fan of the direction the Fallout series took after Fallout 2. FO Tactics and BoS aside, Bethesda's handling of Fallout 3 and onwards really didn't resonate with me.

As someone who enjoyed the story and RPG aspects of the earlier games, the shift to fast-paced shooter mechanics was off-putting.

Back in the day, getting my ass handed to me in Quake III, Half-Life, and Unreal Tournament wasn't exactly a barrel of laughs, just something to endure. Discovering turn-based combat where I could strategize and plan my moves, rather than relying on quick reflexes, made me actually enjoy gaming. The shift away from that gameplay style made the series lose its appeal for me.

[โ€“] [email protected] 6 points 9 months ago

I think there are two age groups of Fallout players. Those who started with the original games, and those who started with Fallut 3.

I'm young enough to have started with 3. I did go back and play the original two, and I absolutely see what you mean. New Vegas was somewhat better, despite still being a shooter, probably owing to the fact that it was written and designed by the remnants of the people who worked at Interplay when they made Fallout.

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[โ€“] [email protected] 11 points 9 months ago (1 children)

As a huge SoulsBorne fan, Elden Ring.

I was really excited for "open world dark souls", but I feel like this turned out to be a bad combination. The difficulty is all over the place, so you fight enemies that are really strong (which is fine), but then other areas become completely trivial as a result.

And with how many bosses they put into the game, the quality of each individual fight suffered immensely imo. I think the bosses in previous games were just a lot better designed (on average, there are of course stinkers in Souls games and good ones in Elden Ring).

There's also a ton of gank bosses, which is just lazy. You could use the summons, of course, and it almost feels like a lot of the difficulty was designed around players having that extra strength, but at the same time, the enemy AI and movesets are designed around fighting a single person, so it breaks the combat.

All around, it was just a huge disappointment for me personally, and I uninstalled it right after I beat it, whereas I have hundreds of hours in DS3.

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[โ€“] [email protected] 5 points 9 months ago (1 children)

The Tomb Raider remake series.

At their best, the originals were about a hyper-competent adventurer who always had a plan and was unapologetically confident. She was like Xena and Indiana Jones combined.

It was already a pretty tired cliche at the time to make a gritty origin story when the first game came out. We got an uncertain, untrained, and unprepared Lara with a whimpering attitude.

By the third game they tried to act on the feedback about this, but instead of something closer to the original, she became Rambo, covering herself in mud, hiding in the shadows, stealth killing hordes of enemy soldiers.

I think the Uncharted series did what Tomb Raider remake series should have done.

[โ€“] [email protected] 1 points 9 months ago

The enemy ai in those games was so bad that i couldn't get into them. Especially after coming off of playing the last of us. That game ruined a lot of other games for me. Lol

[โ€“] [email protected] 3 points 9 months ago (1 children)

Basically any game where crafting is a central mechanic. Why do people love repetitive boring tasks and looking at grids of items for hours on end.

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[โ€“] [email protected] 26 points 9 months ago (2 children)

League of Legends. I don't understand the appeal at all. It's just ugly and not fun. I really tried to get into it too. An old group of friends I played games with all play it. For over a decade it's been practically the only game they play. They never seemed like they were having actual fun either but they keep coming back. I miss those guys โ˜น๏ธ.

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