Mine would be Thrive, not so much due to its current gameplay, though it is okay, but moreso due to an unwavering commitment to a vision. It has gone on for years and is essentially a scientifically close to accurate version of spore. They have almost finished the single cell stage and are working some on the transition to multicellular now as I understand it. I find it to be an impressive project as it started from the disappointment with spore and has evolved into something that I would genuinely suggest as a learning tool in middle school biology class.
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That's the amazing thing with most Open Source games. They aren't restricted by budget - just how much free time people have and how many people are onboard with the vision
Some of the assets still come from the original game, but OpenRCT2 is wonderful.
Veloren all the fucking way
Jason Rohrer's stuff is pretty famously impressive, and a lot of it has been OS historically.
I spent a lot of time on Crawl Stone Soup, and actually got to the orb run once.
minetest is pretty cool. Highly decentralized which is nice. Very flexible, it's just a game engine essentially.
Kiddos love Minetest; we've changed out mods a few times now to experience new combinations including some minor customizations to tweak difficulty a bit
I hate that Tales of Maj'Eyal is my favorite Open Source game. I hate that a new expansion is coming out soon and I will instantly buy it and play it and hate myself. Check it out!
OpenTTD and Widelands are also pretty cool.
Cataclysm: Dark Days Ahead
I like Simutrans, which is basically an OpenTTD competitor with more complexity but an uglier interface. Sadly development on it has been fairly slow, at one point there was a one-way road patch but itβs since been abandoned.
an uglier interface than openttd?
I havenβt played OpenTTD, but comparing from the videos Iβve seen, yes itβs uglier.
damn, openttd interfacing is built like microsoft just discovered what a floating window manager was.
That must be a true feat of engineering.
Morrowind with vanilla OpenMW
Shattered pixel Dungeon fancade and IDK if it counts but fightcade.
Nexuiz, or whatever they call it now after the original dev trademarked and sold the brand.
Edit: Xonotic is the name of the active fork.
Go / Baduk.
However the white stones are severely overpowered, and the devs refuse to do a rebalance since around the last 4000 years!
But they have done a rebalance, several times. It's called Komi.
Well, have you played recently? The white stones are still way overpowered! (I hope you notice the invisible sarcasm tag, alluding to the fact that stronger players usually play as white)
D'you know you may be right. I play white and set my ai opponent to the highest level (15) and I still usually win.