this post was submitted on 22 Mar 2024
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[–] [email protected] 0 points 7 months ago* (last edited 7 months ago)

I'll just wait until it gets the Dark Arisen treatment and all the MTX and pre-order content becomes freely available in the game and the limits on port stones and the random currencies that aren't just gold for shops are removed.

The original game originally had limited fast travel, too. But it was eventually made non shitty and you can just buy the stones you drop as FT points at a shop in the main city.

[–] [email protected] 0 points 7 months ago (3 children)

The most insane part to me still isn't necessarily the money-grubbing shit, because capcom has been doing that in basically every game they've made for a while now. It's sad to me that dragon's dogma is kind of, the outlet for getting shit on, with this, basically because the other games they put out have built-in fanbases and engagement that are gonna ignore the monetization. But maybe they also have more easily ignored monetization, and it's not as though dragon's dogma doesn't have a fanbase, even if the fanbase is much smaller than the others.

Anyways, the thing that really baffles me about this game is that it's not multiplayer. That seems like an obvious sell. Is there like, some idea there that they'd be cutting in on monster hunter's turf, or something? I dunno, the pawns just seem kinda annoying, and the game, overall, seems kind of mid. I haven't seen a large amount of it, in any case, but maybe it's just sort of, the monetization and denuvo is kind of the final and most prominent cherry on top of a dog shit sundae, and nobody's talking about the actual game itself being maybe more mid because of that. I dunno, though, I legitimately haven't seen much on this game outside of this.

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[–] [email protected] 0 points 7 months ago (3 children)

What was Capcom thinking?

That nerds would bitch and moan and cry then buy it like they always do. Which is exactly what happened.

[–] [email protected] 0 points 7 months ago (2 children)

They added this shit after the reviews and shit came out and said it didn't have any of this garbage though, so it's a bit unfair.

[–] [email protected] 0 points 7 months ago (5 children)

I literally took that screenshot right before I made the post. Right this second it's still the number 1 seller on steam.

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[–] [email protected] 0 points 7 months ago (1 children)

It's not a big deal. You can purchase and find these in game. All of the dlc is pointless and is practically the same as the original games dlc. For real.

[–] [email protected] 0 points 7 months ago

One of the DLC is just a better version of the camp item that you can't find in-game.

[–] [email protected] 0 points 7 months ago (1 children)

You can get all of these items in game for free for not that much effort. Yes it's dumb but everyone is exploding about this a bit much

[–] [email protected] 0 points 7 months ago (1 children)

I think the concern some people have is that it's a slippery slope. Sure, right now it might not be too egregious, but if this behaviour is just accepted, publishers will want SP games to be designed around mtx. There's no limit to greedy peoples' imaginations when it comes to squeezing people for their money, so god knows how they'll limit your ability to play games without putting in either a lot of time, effort or money.

[–] [email protected] 0 points 7 months ago

This has been happening for years. Shadow of war (2017) had orcs in loot boxes, every assassin's creed since, and including, black flag (2013) has had microtransactions in some form, odyssey (the last one I've personally played) had a rotating cash shop in every city. I know it's another Ubisoft game but farcry 5 had cosmetic microtransactions in a game that is permanently in first person. You could only see your outfit on the change outfit screen. This comment isn't meant to come across as antagonistic but I do find it strange to be warning about a slippery slope when we've all been riding the toboggan for years.

[–] [email protected] 0 points 7 months ago (3 children)

I was considering buying this but no longer. Game might be good but vote with your wallet to signal intolerance for greedy business practices.

[–] [email protected] 0 points 7 months ago (3 children)

Yeah this whole thing may seem minor to some people but that's what companies want you to feel. They'll slowly slip in these greedy practices until it becomes the norm. Not long ago, Yakuza made New Game+ a paid DLC. What's next? Paid save slots? Paid difficulty settings? I wouldn't be surpised if that's where we end up in a few years and we start posting "Remember when [X] was a standard feature in games?" memes.

[–] [email protected] 0 points 7 months ago

“What can we get away with?” 👈 Capitalism

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[–] [email protected] 0 points 7 months ago* (last edited 7 months ago)

Yeah, I'll just pirate it.

I only pay for games that aren't kneeling at the alter of enshitification.

[–] [email protected] 0 points 7 months ago* (last edited 7 months ago) (1 children)
[–] [email protected] 0 points 7 months ago (4 children)

Denuvo makes that pretty unlikely and people on steam are saying that characters are stored server side so I don't know how that will affect piracy attempts even if denuvo is cracked.

[–] [email protected] 0 points 7 months ago

I don't have the game but I assume "characters stored server side" means other people's pawns like in the original where you could browse through people's weird sidekicks and recruit them to your party. Not even Monster Hunter stores characters server side, it would be a weird shift to do it now.

[–] [email protected] 0 points 7 months ago (1 children)

Denuvo doesn't make it impossible, it just makes it take longer, dependant on the interest of the crackers. The main need to be online comes from the initial Denuvo validation and for the ability to use others' pawns. Being offline means you'll just have to use generated pawns.

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